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BotPrecache function called in CS 1.6 as well as in CZero #761

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dystopm opened this issue Jul 31, 2022 · 1 comment
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BotPrecache function called in CS 1.6 as well as in CZero #761

dystopm opened this issue Jul 31, 2022 · 1 comment

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@dystopm
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dystopm commented Jul 31, 2022

title

Shouldn't exists a condition in this function if the game is loading Bots instead? A few sounds can be discarded from precaching.

https://github.com/s1lentq/ReGameDLL_CS/blob/f57d28fe721ea4d57d10c010d15d45f05f2f5bad/regamedll/dlls/world.cpp#L330

@dystopm
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dystopm commented Jul 1, 2023

Closed, pr merged #839

@dystopm dystopm closed this as completed Jul 1, 2023
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