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resource.h
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//{{NO_DEPENDENCIES}}
// Microsoft Developer Studio generated include file.
// Used by data.rc
//
#define ICON_32 220
#define IDB_MAP 259
#define IDR_VS_SIMPLE 316
#define IDR_PS_BLUR_H 317
#define IDR_PS_BLUR_V 318
#define IDR_PS_POSTFX 320
#define IDR_PS_SIMPLE 332
#define IDR_PS_GLOW 341
#define IDR_PS_COPPER 349
#define IDR_PS_WAVE 350
#define IDR_PS_RENDER 354
#define IDR_PS_CLOUD 355
#define IDR_PS_TUNNEL 356
#define IDR_PS_LAND 357
#define IDR_PS_RADIAL 359
#define IDR_PS_TITLE 361
#define IDR_PS_SPHERE 363
#define IDR_PS_DARK 364
#define IDR_PS_DISC 368
#define IDR_PS_TOWER 375
#define IDR_PS_TUBE 376
// Next default values for new objects
//
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_NO_MFC 1
#define _APS_NEXT_RESOURCE_VALUE 377
#define _APS_NEXT_COMMAND_VALUE 40001
#define _APS_NEXT_CONTROL_VALUE 1000
#define _APS_NEXT_SYMED_VALUE 101
#endif
#endif