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data.rc
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//Microsoft Developer Studio generated resource script.
//
#include "resource.h"
#define APSTUDIO_READONLY_SYMBOLS
/////////////////////////////////////////////////////////////////////////////
//
// Generated from the TEXTINCLUDE 2 resource.
//
#include "winres.h"
/////////////////////////////////////////////////////////////////////////////
#undef APSTUDIO_READONLY_SYMBOLS
/////////////////////////////////////////////////////////////////////////////
// French (France) resources
#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_FRA)
#ifdef _WIN32
LANGUAGE LANG_FRENCH, SUBLANG_FRENCH
#pragma code_page(1252)
#endif //_WIN32
/////////////////////////////////////////////////////////////////////////////
//
// Icon
//
// Icon with lowest ID value placed first to ensure application icon
// remains consistent on all systems.
ICON_32 ICON DISCARDABLE "resource\\icon.ico"
#ifndef _MAC
/////////////////////////////////////////////////////////////////////////////
//
// Version
//
VS_VERSION_INFO VERSIONINFO
FILEVERSION 1,0,0,1
PRODUCTVERSION 1,0,0,1
FILEFLAGSMASK 0x3fL
#ifdef _DEBUG
FILEFLAGS 0x1L
#else
FILEFLAGS 0x0L
#endif
FILEOS 0x40004L
FILETYPE 0x1L
FILESUBTYPE 0x0L
BEGIN
BLOCK "StringFileInfo"
BEGIN
BLOCK "040c04b0"
BEGIN
VALUE "Comments", "Pirates of the 777 seas\0"
VALUE "CompanyName", "Razor 1911\0"
VALUE "FileDescription", "The Scene Is Dead\0"
VALUE "FileVersion", "1, 0, 0, 1\0"
VALUE "InternalName", "rzr-intro10\0"
VALUE "LegalCopyright", "Copyright © 2012 - Razor 1911\0"
VALUE "LegalTrademarks", "\0"
VALUE "OriginalFilename", "rzr-the_scene_is_dead.exe\0"
VALUE "PrivateBuild", "\0"
VALUE "ProductName", "Razor 1911 - The Scene Is Dead\0"
VALUE "ProductVersion", "1, 0, 0, 1\0"
VALUE "SpecialBuild", "\0"
END
END
BLOCK "VarFileInfo"
BEGIN
VALUE "Translation", 0x40c, 1200
END
END
#endif // !_MAC
/////////////////////////////////////////////////////////////////////////////
//
// SHADER
//
IDR_PS_BLUR_H SHADER DISCARDABLE "resource\\ps_blur_h.ps"
IDR_PS_BLUR_V SHADER DISCARDABLE "resource\\ps_blur_v.ps"
IDR_PS_POSTFX SHADER DISCARDABLE "resource\\ps_postfx.ps"
IDR_PS_SIMPLE SHADER DISCARDABLE "resource\\ps_simple.ps"
IDR_VS_SIMPLE SHADER DISCARDABLE "resource\\vs_simple.vs"
IDR_PS_GLOW SHADER DISCARDABLE "resource\\ps_glow.ps"
IDR_PS_COPPER SHADER DISCARDABLE "resource\\ps_copper.ps"
IDR_PS_WAVE SHADER DISCARDABLE "resource\\ps_wave.ps"
IDR_PS_RENDER SHADER DISCARDABLE "resource\\ps_render.ps"
IDR_PS_CLOUD SHADER DISCARDABLE "resource\\ps_cloud.ps"
IDR_PS_TUNNEL SHADER DISCARDABLE "resource\\ps_tunnel.ps"
IDR_PS_LAND SHADER DISCARDABLE "resource\\ps_land.ps"
IDR_PS_RADIAL SHADER DISCARDABLE "resource\\ps_radial.ps"
IDR_PS_TITLE SHADER DISCARDABLE "resource\\ps_title.ps"
IDR_PS_SPHERE SHADER DISCARDABLE "resource\\ps_sphere.ps"
IDR_PS_DARK SHADER DISCARDABLE "resource\\ps_dark.ps"
IDR_PS_DISC SHADER DISCARDABLE "resource\\ps_disc.ps"
IDR_PS_TOWER SHADER DISCARDABLE "resource\\ps_tower.ps"
IDR_PS_TUBE SHADER DISCARDABLE "resource\\ps_tube.ps"
/////////////////////////////////////////////////////////////////////////////
//
// Bitmap
//
IDB_MAP BITMAP DISCARDABLE "resource\\map.bmp"
#ifdef APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// TEXTINCLUDE
//
1 TEXTINCLUDE MOVEABLE PURE
BEGIN
"resource.h\0"
END
2 TEXTINCLUDE MOVEABLE PURE
BEGIN
"#include ""winres.h""\r\n"
"\0"
END
3 TEXTINCLUDE MOVEABLE PURE
BEGIN
"\r\n"
"\0"
END
#endif // APSTUDIO_INVOKED
#endif // French (France) resources
/////////////////////////////////////////////////////////////////////////////
#ifndef APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// Generated from the TEXTINCLUDE 3 resource.
//
/////////////////////////////////////////////////////////////////////////////
#endif // not APSTUDIO_INVOKED