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Server.cpp
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/*
*
* Copyright (c) 2020 Project CHIP Authors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "Server.h"
#include <errno.h>
#include <utility>
#include <lib/dnssd/minimal_mdns/core/DnsHeader.h>
namespace mdns {
namespace Minimal {
namespace {
class ShutdownOnError
{
public:
ShutdownOnError(ServerBase * s) : mServer(s) {}
~ShutdownOnError()
{
if (mServer != nullptr)
{
mServer->Shutdown();
}
}
CHIP_ERROR ReturnSuccess()
{
mServer = nullptr;
return CHIP_NO_ERROR;
}
private:
ServerBase * mServer;
};
/**
* Extracts the Listening UDP Endpoint from an underlying ServerBase::EndpointInfo
*/
class ListenSocketPickerDelegate : public ServerBase::BroadcastSendDelegate
{
public:
chip::Inet::UDPEndPoint * Accept(ServerBase::EndpointInfo * info) override { return info->mListenUdp; }
};
#if CHIP_MINMDNS_USE_EPHEMERAL_UNICAST_PORT
/**
* Extracts the Querying UDP Endpoint from an underlying ServerBase::EndpointInfo
*/
class QuerySocketPickerDelegate : public ServerBase::BroadcastSendDelegate
{
public:
chip::Inet::UDPEndPoint * Accept(ServerBase::EndpointInfo * info) override { return info->mUnicastQueryUdp; }
};
#else
using QuerySocketPickerDelegate = ListenSocketPickerDelegate;
#endif
/**
* Validates that an endpoint belongs to a specific interface/ip address type before forwarding the
* endpoint accept logic to another BroadcastSendDelegate.
*
* Usage like:
*
* SomeDelegate *child = ....;
* InterfaceTypeFilterDelegate filter(interfaceId, IPAddressType::IPv6, child);
*
* UDPEndPoint *udp = filter.Accept(endpointInfo);
*/
class InterfaceTypeFilterDelegate : public ServerBase::BroadcastSendDelegate
{
public:
InterfaceTypeFilterDelegate(chip::Inet::InterfaceId interface, chip::Inet::IPAddressType type,
ServerBase::BroadcastSendDelegate * child) :
mInterface(interface),
mAddressType(type), mChild(child)
{}
chip::Inet::UDPEndPoint * Accept(ServerBase::EndpointInfo * info) override
{
if ((info->mInterfaceId != mInterface) && (info->mInterfaceId != chip::Inet::InterfaceId::Null()))
{
return nullptr;
}
if ((mAddressType != chip::Inet::IPAddressType::kAny) && (info->mAddressType != mAddressType))
{
return nullptr;
}
return mChild->Accept(info);
}
private:
chip::Inet::InterfaceId mInterface;
chip::Inet::IPAddressType mAddressType;
ServerBase::BroadcastSendDelegate * mChild = nullptr;
};
} // namespace
namespace BroadcastIpAddresses {
// Get standard mDNS Broadcast addresses
void GetIpv6Into(chip::Inet::IPAddress & dest)
{
if (!chip::Inet::IPAddress::FromString("FF02::FB", dest))
{
ChipLogError(Discovery, "Failed to parse standard IPv6 broadcast address");
}
}
void GetIpv4Into(chip::Inet::IPAddress & dest)
{
if (!chip::Inet::IPAddress::FromString("224.0.0.251", dest))
{
ChipLogError(Discovery, "Failed to parse standard IPv4 broadcast address");
}
}
} // namespace BroadcastIpAddresses
namespace {
CHIP_ERROR JoinMulticastGroup(chip::Inet::InterfaceId interfaceId, chip::Inet::UDPEndPoint * endpoint,
chip::Inet::IPAddressType addressType)
{
chip::Inet::IPAddress address;
if (addressType == chip::Inet::IPAddressType::kIPv6)
{
BroadcastIpAddresses::GetIpv6Into(address);
#if INET_CONFIG_ENABLE_IPV4
}
else if (addressType == chip::Inet::IPAddressType::kIPv4)
{
BroadcastIpAddresses::GetIpv4Into(address);
#endif // INET_CONFIG_ENABLE_IPV4
}
else
{
return CHIP_ERROR_INVALID_ARGUMENT;
}
return endpoint->JoinMulticastGroup(interfaceId, address);
}
const char * AddressTypeStr(chip::Inet::IPAddressType addressType)
{
switch (addressType)
{
case chip::Inet::IPAddressType::kIPv6:
return "IPv6";
#if INET_CONFIG_ENABLE_IPV4
case chip::Inet::IPAddressType::kIPv4:
return "IPv4";
#endif // INET_CONFIG_ENABLE_IPV4
default:
return "UNKNOWN";
}
}
} // namespace
ServerBase::~ServerBase()
{
Shutdown();
}
void ServerBase::Shutdown()
{
mEndpoints.ForEachActiveObject([&](auto * endpoint) {
ShutdownEndpoint(*endpoint);
return chip::Loop::Continue;
});
}
void ServerBase::ShutdownEndpoint(EndpointInfo & aEndpoint)
{
mEndpoints.ReleaseObject(&aEndpoint);
}
bool ServerBase::IsListening() const
{
bool listening = false;
mEndpoints.ForEachActiveObject([&](auto * endpoint) {
if (endpoint->mListenUdp != nullptr)
{
listening = true;
return chip::Loop::Break;
}
return chip::Loop::Continue;
});
return listening;
}
CHIP_ERROR ServerBase::Listen(chip::Inet::InetLayer * inetLayer, ListenIterator * it, uint16_t port)
{
Shutdown(); // ensure everything starts fresh
chip::Inet::InterfaceId interfaceId = chip::Inet::InterfaceId::Null();
chip::Inet::IPAddressType addressType;
ShutdownOnError autoShutdown(this);
while (it->Next(&interfaceId, &addressType))
{
chip::Inet::UDPEndPoint * listenUdp;
ReturnErrorOnFailure(inetLayer->GetUDPEndPointManager()->NewEndPoint(&listenUdp));
std::unique_ptr<chip::Inet::UDPEndPoint, EndpointInfo::EndPointDeletor> endPointHolder(listenUdp, {});
ReturnErrorOnFailure(listenUdp->Bind(addressType, chip::Inet::IPAddress::Any, port, interfaceId));
ReturnErrorOnFailure(listenUdp->Listen(OnUdpPacketReceived, nullptr /*OnReceiveError*/, this));
CHIP_ERROR err = JoinMulticastGroup(interfaceId, listenUdp, addressType);
if (err != CHIP_NO_ERROR)
{
char interfaceName[chip::Inet::InterfaceId::kMaxIfNameLength];
interfaceId.GetInterfaceName(interfaceName, sizeof(interfaceName));
// Log only as non-fatal error. Failure to join will mean we reply to unicast queries only.
ChipLogError(DeviceLayer, "MDNS failed to join multicast group on %s for address type %s: %s", interfaceName,
AddressTypeStr(addressType), chip::ErrorStr(err));
}
#if CHIP_MINMDNS_USE_EPHEMERAL_UNICAST_PORT
// Separate UDP endpoint for unicast queries, bound to 0 (i.e. pick random ephemeral port)
// - helps in not having conflicts on port 5353, will receive unicast replies directly
// - has a *DRAWBACK* of unicast queries being considered LEGACY by mdns since they do
// not originate from 5353 and the answers will include a query section.
chip::Inet::UDPEndPoint * unicastQueryUdp;
ReturnErrorOnFailure(inetLayer->GetUDPEndPointManager()->NewEndPoint(&unicastQueryUdp));
std::unique_ptr<chip::Inet::UDPEndPoint, EndpointInfo::EndPointDeletor> endPointHolderUnicast(unicastQueryUdp, {});
ReturnErrorOnFailure(unicastQueryUdp->Bind(addressType, chip::Inet::IPAddress::Any, 0, interfaceId));
ReturnErrorOnFailure(unicastQueryUdp->Listen(OnUdpPacketReceived, nullptr /*OnReceiveError*/, this));
#endif
#if CHIP_MINMDNS_USE_EPHEMERAL_UNICAST_PORT
if (endPointHolder || endPointHolderUnicast)
{
// If allocation fails, the rref will not be consumed, so that the endpoint will also be freed correctly
mEndpoints.CreateObject(interfaceId, addressType, std::move(endPointHolder), std::move(endPointHolderUnicast));
}
#else
if (endPointHolder)
{
// If allocation fails, the rref will not be consumed, so that the endpoint will also be freed correctly
mEndpoints.CreateObject(interfaceId, addressType, std::move(endPointHolder));
}
#endif
}
return autoShutdown.ReturnSuccess();
}
CHIP_ERROR ServerBase::DirectSend(chip::System::PacketBufferHandle && data, const chip::Inet::IPAddress & addr, uint16_t port,
chip::Inet::InterfaceId interface)
{
CHIP_ERROR err = CHIP_ERROR_NOT_CONNECTED;
mEndpoints.ForEachActiveObject([&](auto * info) {
if (info->mListenUdp == nullptr)
{
return chip::Loop::Continue;
}
if (info->mAddressType != addr.Type())
{
return chip::Loop::Continue;
}
chip::Inet::InterfaceId boundIf = info->mListenUdp->GetBoundInterface();
if ((boundIf.IsPresent()) && (boundIf != interface))
{
return chip::Loop::Continue;
}
err = info->mListenUdp->SendTo(addr, port, std::move(data));
return chip::Loop::Break;
});
return err;
}
CHIP_ERROR ServerBase::BroadcastUnicastQuery(chip::System::PacketBufferHandle && data, uint16_t port)
{
QuerySocketPickerDelegate socketPicker;
return BroadcastImpl(std::move(data), port, &socketPicker);
}
CHIP_ERROR ServerBase::BroadcastUnicastQuery(chip::System::PacketBufferHandle && data, uint16_t port,
chip::Inet::InterfaceId interface, chip::Inet::IPAddressType addressType)
{
QuerySocketPickerDelegate socketPicker;
InterfaceTypeFilterDelegate filter(interface, addressType, &socketPicker);
return BroadcastImpl(std::move(data), port, &filter);
}
CHIP_ERROR ServerBase::BroadcastSend(chip::System::PacketBufferHandle && data, uint16_t port, chip::Inet::InterfaceId interface,
chip::Inet::IPAddressType addressType)
{
ListenSocketPickerDelegate socketPicker;
InterfaceTypeFilterDelegate filter(interface, addressType, &socketPicker);
return BroadcastImpl(std::move(data), port, &filter);
}
CHIP_ERROR ServerBase::BroadcastSend(chip::System::PacketBufferHandle && data, uint16_t port)
{
ListenSocketPickerDelegate socketPicker;
return BroadcastImpl(std::move(data), port, &socketPicker);
}
CHIP_ERROR ServerBase::BroadcastImpl(chip::System::PacketBufferHandle && data, uint16_t port, BroadcastSendDelegate * delegate)
{
// Broadcast requires sending data multiple times, each of which may error
// out, yet broadcast only has a single error code.
//
// The general logic of error handling is:
// - if no send done at all, return error
// - if at least one broadcast succeeds, assume success overall
// + some internal consistency validations for state error.
bool hadSuccesfulSend = false;
CHIP_ERROR lastError = CHIP_ERROR_NO_ENDPOINT;
if (chip::Loop::Break == mEndpoints.ForEachActiveObject([&](auto * info) {
chip::Inet::UDPEndPoint * udp = delegate->Accept(info);
if (udp == nullptr)
{
return chip::Loop::Continue;
}
CHIP_ERROR err;
/// The same packet needs to be sent over potentially multiple interfaces.
/// LWIP does not like having a pbuf sent over serparate interfaces, hence we create a copy
/// for sending via `CloneData`
///
/// TODO: this wastes one copy of the data and that could be optimized away
if (info->mAddressType == chip::Inet::IPAddressType::kIPv6)
{
err = udp->SendTo(mIpv6BroadcastAddress, port, data.CloneData(), udp->GetBoundInterface());
}
#if INET_CONFIG_ENABLE_IPV4
else if (info->mAddressType == chip::Inet::IPAddressType::kIPv4)
{
err = udp->SendTo(mIpv4BroadcastAddress, port, data.CloneData(), udp->GetBoundInterface());
}
#endif
else
{
// This is a general error of internal consistency: every address has a known type. Fail completely otherwise.
lastError = CHIP_ERROR_INCORRECT_STATE;
return chip::Loop::Break;
}
if (err == CHIP_NO_ERROR)
{
hadSuccesfulSend = true;
}
else
{
ChipLogError(Discovery, "Attempt to mDNS broadcast failed: %s", chip::ErrorStr(err));
lastError = err;
}
return chip::Loop::Continue;
}))
{
return lastError;
}
if (!hadSuccesfulSend)
{
return lastError;
}
return CHIP_NO_ERROR;
}
void ServerBase::OnUdpPacketReceived(chip::Inet::UDPEndPoint * endPoint, chip::System::PacketBufferHandle && buffer,
const chip::Inet::IPPacketInfo * info)
{
ServerBase * srv = static_cast<ServerBase *>(endPoint->mAppState);
if (!srv->mDelegate)
{
return;
}
mdns::Minimal::BytesRange data(buffer->Start(), buffer->Start() + buffer->DataLength());
if (data.Size() < HeaderRef::kSizeBytes)
{
ChipLogError(Discovery, "Packet to small for mDNS data: %d bytes", static_cast<int>(data.Size()));
return;
}
if (HeaderRef(const_cast<uint8_t *>(data.Start())).GetFlags().IsQuery())
{
srv->mDelegate->OnQuery(data, info);
}
else
{
srv->mDelegate->OnResponse(data, info);
}
}
} // namespace Minimal
} // namespace mdns