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Add an engine example demonstrating a scene depth being used in a custom shader #4245

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mvaligursky opened this issue May 12, 2022 · 1 comment · Fixed by #4257
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@mvaligursky
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related to #4244

It should demonstrate:

  • CameraComponent.requestSceneDepthMap
  • uSceneDepthMap
  • shader chunk used to sample the depth texture for both webgl1 and 2
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