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settings.scr
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// NOTE: THIS FILE IS AUTOMATICALLY REGENERATED,
//DO NOT EDIT THIS HEADER, YOUR COMMENTS WILL BE LOST IF YOU DO
// Multiplayer options script
//
// Format:
// Version [float]
// Options description followed by
// Options defaults
//
// Option description syntax:
//
// "cvar" { "Prompt" { type [ type info ] } { default } }
//
// type =
// BOOL (a yes/no toggle)
// STRING
// NUMBER
// LIST
//
// type info:
// BOOL no type info
// NUMBER min max range, use -1 -1 for no limits
// STRING no type info
// LIST delimited list of options value pairs
//
//
// default depends on type
// BOOL is "0" or "1"
// NUMBER is "value"
// STRING is "value"
// LIST is "index", where index "0" is the first element of the list
// Half-Life Server Configuration Layout Script (stores last settings chosen, too)
// File generated: Wed Nov 20 10:14:29 PM
//
//
// Cvar - Setting
VERSION 1.0
DESCRIPTION SERVER_OPTIONS
{
"hostname"
{
"#Valve_Hostname"
{ STRING }
{ "hiphopparappa's Server" }
}
"maxplayers"
{
"#Valve_Max_Players"
{ NUMBER 1.000000 32.000000 }
{ "32.000000" }
}
"sv_password"
{
"#Valve_Server_Password"
{ STRING }
{ "" }
}
"mp_teamlist"
{
"#Valve_Valid_Teams"
{ STRING }
{ "" }
}
"mp_fraglimit"
{
"#Valve_Frag_Limit"
{ NUMBER 0.000000 -1.000000 }
{ "0.000000" }
}
"mp_timelimit"
{
"#Valve_Time_Limit"
{ NUMBER 0.000000 -1.000000 }
{ "0.000000" }
}
"mp_falldamage"
{
"#Valve_Falling_Damage"
{
LIST
"#Valve_Normal" "0"
"#Valve_Realistic" "1"
}
{ "0.000000" }
}
"mp_teamplay"
{
"#Valve_Teamplay"
{ BOOL }
{ "0" }
}
"mp_friendlyfire"
{
"#Valve_Friendly_Fire"
{ BOOL }
{ "0" }
}
"mp_weaponstay"
{
"#Valve_Weapons_Stay"
{ BOOL }
{ "0" }
}
"mp_forcerespawn"
{
"#Valve_Force_Respawn"
{ BOOL }
{ "0" }
}
"mp_footsteps"
{
"#Valve_Footsteps"
{ BOOL }
{ "1" }
}
"mp_flashlight"
{
"#Valve_Flashlight"
{ BOOL }
{ "1" }
}
"mp_autocrosshair"
{
"#Valve_Autocrosshair"
{ BOOL }
{ "1" }
}
}