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c_effect_manager.lua
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--[[
This resource is officially available on GitHub at
https://github.com/patrikjuvonen/editor_addon_effects
MIT License
Copyright (c) 2021 patrikjuvonen
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
]]
local effectMatrix = {}
local _createEffect = createEffect
local rendering
local function createEffect(element)
if (not isElement(element)) or (getElementType(element) ~= "addon_effect") then return end
if (isElement(effectMatrix[element])) then
destroyElement(effectMatrix[element])
end
local existed = effectMatrix[element] ~= nil
effectMatrix[element] = true
if (not existed) then
setElementDimension(element, getElementData(element, "dimension"))
setElementInterior(element, getElementData(element, "interior"))
addEventHandler("onClientElementDimensionChange", element, function (_, newDimension)
if (newDimension == getElementDimension(localPlayer)) then
createEffect(source)
elseif (isElement(effectMatrix[source])) then
destroyElement(effectMatrix[source])
end
end)
addEventHandler("onClientElementInteriorChange", element, function (_, newInterior)
if (newInterior == getElementInterior(localPlayer)) then
createEffect(source)
elseif (isElement(effectMatrix[source])) then
destroyElement(effectMatrix[source])
end
end)
end
if (getElementDimension(element) == getElementDimension(localPlayer)) and (getElementInterior(element) == getElementInterior(localPlayer)) then
effectMatrix[element] = _createEffect(
getElementData(element, "name"),
Vector3(getElementPosition(element)),
Vector3(getElementRotation(element)),
getElementData(element, "drawDistance") or 100,
getElementData(element, "soundEnable") == "true"
)
setElementDimension(effectMatrix[element], getElementDimension(element))
setElementInterior(effectMatrix[element], getElementInterior(element))
setEffectDensity(effectMatrix[element], math.max(0, math.min(2, getElementData(element, "density") or 1.5)))
setEffectSpeed(effectMatrix[element], math.max(0, getElementData(element, "speed") or 1))
setElementParent(effectMatrix[element], element)
addEventHandler("onClientElementDimensionChange", effectMatrix[element], function (_, newDimension)
if (newDimension == getElementDimension(localPlayer)) then
createEffect(getElementParent(source))
else
destroyElement(source)
end
end)
addEventHandler("onClientElementInteriorChange", effectMatrix[element], function (_, newInterior)
if (newInterior == getElementInterior(localPlayer)) then
createEffect(getElementParent(source))
else
destroyElement(source)
end
end)
end
end
local function renderEffectRespawn()
for element, effect in pairs(effectMatrix) do
if (isElement(element))
and (not isElement(effect))
and (getElementData(element, "respawn") == "true")
and (getElementDimension(element) == getElementDimension(localPlayer))
and (getElementInterior(element) == getElementInterior(localPlayer))
then
createEffect(element)
end
end
end
local function toggleRendering(foundEffect)
if (foundEffect) and (not rendering) then
addEventHandler("onClientPreRender", root, renderEffectRespawn)
rendering = true
elseif (not foundEffect) and (rendering) then
removeEventHandler("onClientPreRender", root, renderEffectRespawn)
rendering = false
end
end
addEventHandler("onClientResourceStart", root, function ()
local foundEffect = false
for _, element in pairs(getElementsByType("addon_effect", source == resourceRoot and root or source)) do
local effect = getElementChildren(element, "addon_effect")[1]
if (isElement(effect)) then
effectMatrix[element] = effect
end
createEffect(element)
foundEffect = true
end
toggleRendering(foundEffect)
end)
addEventHandler("onClientElementDimensionChange", localPlayer, function (_, newDimension)
for element, effect in pairs(effectMatrix) do
if (isElement(element)) and (getElementDimension(element) == newDimension) then
createEffect(element)
elseif (isElement(effect)) then
destroyElement(effect)
end
end
end)
addEventHandler("onClientElementInteriorChange", localPlayer, function (_, newInterior)
for element, effect in pairs(effectMatrix) do
if (isElement(element)) and (getElementInterior(element) == newInterior) then
createEffect(element)
elseif (isElement(effect)) then
destroyElement(effect)
end
end
end)
addEventHandler("onClientElementDestroy", root, function ()
toggleRendering(#getElementsByType("addon_effect") > 0)
end)