diff --git a/data-canary/scripts/actions/door/custom_door.lua b/data-canary/scripts/actions/door/custom_door.lua index 7fad811886c..9fb649113a1 100644 --- a/data-canary/scripts/actions/door/custom_door.lua +++ b/data-canary/scripts/actions/door/custom_door.lua @@ -12,7 +12,7 @@ end local customDoor = Action() function customDoor.onUse(player, item, fromPosition, target, toPosition, isHotkey) - if Creature.isInsideDoor(player, toPosition) then + if Creature.checkCreatureInsideDoor(player, toPosition) then return true end diff --git a/data-canary/scripts/actions/door/key_door.lua b/data-canary/scripts/actions/door/key_door.lua index 260702d1e93..10ca0350f79 100644 --- a/data-canary/scripts/actions/door/key_door.lua +++ b/data-canary/scripts/actions/door/key_door.lua @@ -44,7 +44,7 @@ function keyDoor.onUse(player, item, fromPosition, target, toPosition, isHotkey) end for index, value in ipairs(KeyDoorTable) do if value.openDoor == item.itemid then - if Creature.isInsideDoor(player, toPosition) then + if Creature.checkCreatureInsideDoor(player, toPosition) then return false end item:transform(value.closedDoor) diff --git a/data-canary/scripts/actions/door/level_door.lua b/data-canary/scripts/actions/door/level_door.lua index cdc9fcfc930..64d73d5c19b 100644 --- a/data-canary/scripts/actions/door/level_door.lua +++ b/data-canary/scripts/actions/door/level_door.lua @@ -26,7 +26,7 @@ function levelDoor.onUse(player, item, fromPosition, target, toPosition, isHotke end end - if Creature.isInsideDoor(player, toPosition) then + if Creature.checkCreatureInsideDoor(player, toPosition) then return true end return true diff --git a/data-canary/scripts/actions/door/quest_door.lua b/data-canary/scripts/actions/door/quest_door.lua index 40106cee912..a2f1e669424 100644 --- a/data-canary/scripts/actions/door/quest_door.lua +++ b/data-canary/scripts/actions/door/quest_door.lua @@ -26,7 +26,7 @@ function questDoor.onUse(player, item, fromPosition, target, toPosition, isHotke end end - if Creature.isInsideDoor(player, toPosition) then + if Creature.checkCreatureInsideDoor(player, toPosition) then return true end return true