From 31746a97db82c92843bf8969574d7f13e9e171cc Mon Sep 17 00:00:00 2001 From: DJam98 <57510174+DJam98@users.noreply.github.com> Date: Thu, 4 Apr 2024 14:22:37 +1100 Subject: [PATCH] EXPLOSION! --- src/pages/posts/The_Games.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/pages/posts/The_Games.md b/src/pages/posts/The_Games.md index 5fc32f78..c02ec2e5 100644 --- a/src/pages/posts/The_Games.md +++ b/src/pages/posts/The_Games.md @@ -948,7 +948,7 @@ These options have a chance to appear: - 2 wins: Opponent team must super jump to spawn when half way to victory. This means 50 points remaining in ranked, or at 1:30 for turf war. (losing team only) - 2 wins: Opponent chooses their comp first, you may counter pick after (once) - 2 wins: Opponent must choose 4 unique weapon classes (once each) -- 3 wins: Opponent team may not use their main weapon until they have been splatted by another player's main, sub, or special weapon. (once per team) +- 3 wins: Opponent team may not use their main weapon until they have been splatted by another player's main, sub, or special weapon. Any 'explosion' related splat also counts. (once per team) - 7 wins: Opponent must KO to win (once) - 7 wins: Opponent may not use Specials (once each) - Half wins: 5 second head start (unlimited)