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move_mk2.py
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# ##### BEGIN GPL LICENSE BLOCK #####
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# ##### END GPL LICENSE BLOCK #####
import bpy
from mathutils import Vector
from bpy.props import FloatProperty, BoolProperty
from sverchok.node_tree import SverchCustomTreeNode
from sverchok.data_structure import updateNode
from sverchok.utils.sv_recursive import sv_recursive_transformations
class SvMoveNodeMK2(SverchCustomTreeNode, bpy.types.Node):
''' Move vectors MK2 '''
bl_idname = 'SvMoveNodeMK2'
bl_label = 'Move'
bl_icon = 'NONE' #'MAN_TRANS'
sv_icon = 'SV_MOVE'
replacement_nodes = [('SvMoveNodeMk3', dict(vertices='Vertices', vectors='Movement Vectors', multiplier='Strength'), dict(vertices='Vertices'))]
mult_: FloatProperty(name='multiplier', default=1.0, update=updateNode)
separate: BoolProperty(
name='separate', description='Separate UV coords',
default=False, update=updateNode)
def draw_buttons(self, context, layout):
layout.prop(self, 'separate')
def sv_init(self, context):
self.inputs.new('SvVerticesSocket', "vertices")
self.inputs.new('SvVerticesSocket', "vectors")
self.inputs.new('SvStringsSocket', "multiplier").prop_name = 'mult_'
self.outputs.new('SvVerticesSocket', "vertices")
def process(self):
# inputs
vers = self.inputs['vertices'].sv_get()
vecs = self.inputs['vectors'].sv_get(default=[[[0.0, 0.0, 0.0]]])
mult = self.inputs['multiplier'].sv_get()
if self.outputs[0].is_linked:
mov = sv_recursive_transformations(self.moving, vers, vecs, mult, self.separate)
self.outputs['vertices'].sv_set(mov)
def moving(self, v, c, multiplier):
return [(Vector(v) + Vector(c) * multiplier)[:]]
def register():
bpy.utils.register_class(SvMoveNodeMK2)
def unregister():
bpy.utils.unregister_class(SvMoveNodeMK2)