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edge_split_mk2.py
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# This file is part of project Sverchok. It's copyrighted by the contributors
# recorded in the version control history of the file, available from
# its original location https://github.com/nortikin/sverchok/commit/master
#
# SPDX-License-Identifier: GPL3
# License-Filename: LICENSE
from collections import defaultdict
import bpy
from sverchok.node_tree import SverchCustomTreeNode
from sverchok.data_structure import match_long_repeat, rotate_list, repeat_last_for_length, fixed_iter
class SvSplitEdgesMk2Node(SverchCustomTreeNode, bpy.types.Node):
"""
Triggers: Split Edges
Tooltip: Split each edge of a mesh in two
"""
bl_idname = 'SvSplitEdgesMk2Node'
bl_label = 'Split Edges'
sv_icon = 'SV_SPLIT_EDGES'
# sv_icon = 'SV_EDGE_SPLIT'
replacement_nodes = [('SvSplitEdgesMk3Node', None, None)]
factor: bpy.props.FloatProperty(
name="Factor", description="Split Factor",
default=0.5, min=0.0, soft_min=0.0, max=1.0,
update=lambda s, c: s.process_node(c))
mirror: bpy.props.BoolProperty(
name="Mirror", description="Mirror split",
default=False, update=lambda s, c: s.process_node(c))
def sv_init(self, context):
self.inputs.new('SvVerticesSocket', 'Vertices')
self.inputs.new('SvStringsSocket', 'Edges')
self.inputs.new('SvStringsSocket', 'Faces')
self.inputs.new('SvStringsSocket', 'EdgeMask')
self.inputs.new('SvStringsSocket', 'Factor').prop_name = 'factor'
self.outputs.new('SvVerticesSocket', 'Vertices')
self.outputs.new('SvStringsSocket', 'Edges')
self.outputs.new('SvStringsSocket', 'Faces')
def draw_buttons(self, context, layout):
layout.prop(self, 'mirror')
def process(self):
verts = self.inputs['Vertices'].sv_get(default=[])
edges = self.inputs['Edges'].sv_get(default=[])
faces = self.inputs['Faces'].sv_get(default=[])
e_mask = self.inputs['EdgeMask'].sv_get(deepcopy=False, default=[])
factor = self.inputs['Factor'].sv_get(deepcopy=False)
obj_n = max(len(verts), len(e_mask), len(factor))
out_v = []
out_e = []
out_f = []
def vec(arr):
return fixed_iter(arr, obj_n, [])
def insert_after(_face, _vert_idx, _new_vert_idx):
idx = _face.index(_vert_idx)
_face.insert(idx + 1, _new_vert_idx)
def insert_before(_face, _vert_idx, _new_vert_idx):
idx = _face.index(_vert_idx)
_face.insert(idx, _new_vert_idx)
for v, e, face, m, fact in zip(vec(verts), vec(edges), vec(faces), vec(e_mask), vec(factor)):
if not all((v, e)):
break
new_faces = list(face)
faces_per_edge = defaultdict(list)
for face_idx, f in enumerate(new_faces):
for i, j in zip(f, rotate_list(f)):
faces_per_edge[(i, j)].append((i, False, face_idx))
faces_per_edge[(j, i)].append((j, True, face_idx))
# sanitize the input
input_f = list(map(lambda _f: min(1, max(0, _f)), fact))
mask = repeat_last_for_length(m, len(e))
params = match_long_repeat([e, mask, input_f])
offset = len(v)
new_verts = list(v)
new_edges = []
i = 0
for edge, ok, factor in zip(*params):
if not ok:
new_edges.append(edge)
continue
i0 = edge[0]
i1 = edge[1]
v0 = v[i0]
v1 = v[i1]
if self.mirror:
factor = factor / 2
vx = v0[0] * (1 - factor) + v1[0] * factor
vy = v0[1] * (1 - factor) + v1[1] * factor
vz = v0[2] * (1 - factor) + v1[2] * factor
va = [vx, vy, vz]
new_verts.append(va)
vx = v0[0] * factor + v1[0] * (1 - factor)
vy = v0[1] * factor + v1[1] * (1 - factor)
vz = v0[2] * factor + v1[2] * (1 - factor)
vb = [vx, vy, vz]
new_verts.append(vb)
new_edges.append([i0, offset + i]) # v0 - va
new_edges.append([offset + i, offset + i + 1]) # va - vb
new_edges.append([offset + i + 1, i1]) # vb - v1
for vert_idx, before, face_idx in faces_per_edge[tuple(edge)]:
if before:
insert_before(new_faces[face_idx], vert_idx, offset+i)
insert_before(new_faces[face_idx], offset+i, offset+i+1)
else:
insert_after(new_faces[face_idx], vert_idx, offset+i)
insert_after(new_faces[face_idx], offset+i, offset+i+1)
i = i + 2
else:
vx = v0[0] * (1 - factor) + v1[0] * factor
vy = v0[1] * (1 - factor) + v1[1] * factor
vz = v0[2] * (1 - factor) + v1[2] * factor
va = [vx, vy, vz]
new_verts.append(va)
new_edges.append([i0, offset + i]) # v0 - va
new_edges.append([offset + i, i1]) # va - v1
for vert_idx, before, face_idx in faces_per_edge[tuple(edge)]:
if before:
insert_before(new_faces[face_idx], vert_idx, offset+i)
else:
insert_after(new_faces[face_idx], vert_idx, offset+i)
i = i + 1
out_v.append(new_verts)
out_e.append(new_edges)
out_f.append(new_faces)
self.outputs['Vertices'].sv_set(out_v)
self.outputs['Edges'].sv_set(out_e)
self.outputs['Faces'].sv_set(out_f)
register, unregister = bpy.utils.register_classes_factory([SvSplitEdgesMk2Node])