-
Notifications
You must be signed in to change notification settings - Fork 235
/
Copy pathblend_surface.py
170 lines (144 loc) · 6.75 KB
/
blend_surface.py
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
# This file is part of project Sverchok. It's copyrighted by the contributors
# recorded in the version control history of the file, available from
# its original location https://github.com/nortikin/sverchok/commit/master
#
# SPDX-License-Identifier: GPL3
# License-Filename: LICENSE
import bpy
from bpy.props import FloatProperty, EnumProperty, BoolProperty
from sverchok.node_tree import SverchCustomTreeNode
from sverchok.data_structure import updateNode, zip_long_repeat, ensure_nesting_level
from sverchok.utils.curve import SvCurve, SvLine
from sverchok.utils.curve.algorithms import reverse_curve
from sverchok.utils.surface import SvSurface
from sverchok.utils.surface.algorithms import SvBlendSurface
class SvBlendSurfaceNode(SverchCustomTreeNode, bpy.types.Node):
"""
Triggers: Blend / Fillet Surface
Tooltip: Generate additional interface surface to blend two surfaces smoothly
"""
bl_idname = 'SvBlendSurfaceNode'
bl_label = 'Blend Surfaces'
bl_icon = 'SURFACE_DATA'
sv_icon = 'SV_BLEND_SURFACE'
replacement_nodes = [('SvBlendSurfaceNodeMk2', None, None)]
curve_options = [
('UMIN', "Min U", "Use surface edge with minimal U parameter value", 0),
('UMAX', "Max U", "Use surface edge with maximal U parameter value", 1),
('VMIN', "Min V", "Use surface edge with minimal V parameter value", 2),
('VMAX', "Max V", "Use surface edge with maximal V parameter value", 3),
('USER', "Custom", "Use user-defined curve in surface's U/V space", 4)
]
def update_sockets(self, context):
self.inputs['UVCurve1'].hide_safe = self.curve1_mode != 'USER'
self.inputs['UVCurve2'].hide_safe = self.curve2_mode != 'USER'
updateNode(self, context)
curve1_mode : EnumProperty(
name = "Curve 1",
description = "What curve on the first surface to use",
items = curve_options,
default = 'UMIN',
update = update_sockets)
curve2_mode : EnumProperty(
name = "Curve 2",
description = "What curve on the second surface to use",
items = curve_options,
default = 'UMIN',
update = update_sockets)
bulge1 : FloatProperty(
name = "Bulge1",
description = "Bulge factor for the first surface; set to negative value to bulge in another direction",
default = 1.0,
update = updateNode)
bulge2 : FloatProperty(
name = "Bulge2",
description = "Bulge factor for the second surface; set to negative value to bulge in another direction",
default = 1.0,
update = updateNode)
flip1 : BoolProperty(
name = "Flip Curve 1",
description = "Reverse direction of the first curve",
default = False,
update = updateNode)
flip2 : BoolProperty(
name = "Flip Curve 2",
description = "Reverse direction of the second curve",
default = False,
update = updateNode)
def draw_buttons(self, context, layout):
box = layout.row(align=True)
box.prop(self, 'curve1_mode', text='')
box.prop(self, 'flip1', toggle=True, text='Flip')
box = layout.row(align=True)
box.prop(self, 'curve2_mode', text='')
box.prop(self, 'flip2', toggle=True, text='Flip')
def sv_init(self, context):
self.inputs.new('SvSurfaceSocket', 'Surface1')
self.inputs.new('SvCurveSocket', 'UVCurve1')
self.inputs.new('SvStringsSocket', 'Bulge1').prop_name = 'bulge1'
self.inputs.new('SvSurfaceSocket', 'Surface2')
self.inputs.new('SvCurveSocket', 'UVCurve2')
self.inputs.new('SvStringsSocket', 'Bulge2').prop_name = 'bulge2'
self.outputs.new('SvSurfaceSocket', 'Surface')
self.update_sockets(context)
def make_uv_curve(self, surface, mode, flip):
u_min, u_max = surface.get_u_min(), surface.get_u_max()
v_min, v_max = surface.get_v_min(), surface.get_v_max()
if mode == 'UMIN':
u1 = u2 = u_min
v1, v2 = v_min, v_max
elif mode == 'UMAX':
u1 = u2 = u_max
v1, v2 = v_min, v_max
elif mode == 'VMIN':
u1, u2 = u_min, u_max
v1 = v2 = v_min
elif mode == 'VMAX':
u1, u2 = u_min, u_max
v1 = v2 = v_max
else:
raise Exception("unknown mode")
p1 = (u1, v1, 0)
p2 = (u2, v2, 0)
if flip:
curve = SvLine.from_two_points(p2, p1)
else:
curve = SvLine.from_two_points(p1, p2)
return curve
def process(self):
if not any(socket.is_linked for socket in self.outputs):
return
surface1_s = self.inputs['Surface1'].sv_get()
surface2_s = self.inputs['Surface2'].sv_get()
uv_curve1_s = self.inputs['UVCurve1'].sv_get(default=[[None]])
uv_curve2_s = self.inputs['UVCurve2'].sv_get(default=[[None]])
bulge1_s = self.inputs['Bulge1'].sv_get()
bulge2_s = self.inputs['Bulge2'].sv_get()
surface1_s = ensure_nesting_level(surface1_s, 2, data_types=(SvSurface,))
if self.inputs['UVCurve1'].is_linked:
uv_curve1_s = ensure_nesting_level(uv_curve1_s, 2, data_types=(SvCurve,))
surface2_s = ensure_nesting_level(surface2_s, 2, data_types=(SvSurface,))
if self.inputs['UVCurve2'].is_linked:
uv_curve2_s = ensure_nesting_level(uv_curve2_s, 2, data_types=(SvCurve,))
bulge1_s = ensure_nesting_level(bulge1_s, 2)
bulge2_s = ensure_nesting_level(bulge2_s, 2)
surfaces_out = []
for surface1_i, curve1_i, bulge1_i, surface2_i, curve2_i, bulge2_i in zip_long_repeat(surface1_s, uv_curve1_s, bulge1_s, surface2_s, uv_curve2_s, bulge2_s):
new_surfaces = []
for surface1, curve1, bulge1, surface2, curve2, bulge2 in zip_long_repeat(surface1_i, curve1_i, bulge1_i, surface2_i, curve2_i, bulge2_i):
if self.curve1_mode != 'USER':
curve1 = self.make_uv_curve(surface1, self.curve1_mode, self.flip1)
elif self.flip1:
curve1 = reverse_curve(curve1)
if self.curve2_mode != 'USER':
curve2 = self.make_uv_curve(surface2, self.curve2_mode, self.flip2)
elif self.flip2:
curve2 = reverse_curve(curve2)
surface = SvBlendSurface(surface1, surface2, curve1, curve2, bulge1, bulge2)
new_surfaces.append(surface)
surfaces_out.append(new_surfaces)
self.outputs['Surface'].sv_set(surfaces_out)
def register():
bpy.utils.register_class(SvBlendSurfaceNode)
def unregister():
bpy.utils.unregister_class(SvBlendSurfaceNode)