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Copy pathCraftingRecipeCopperPick.cpp
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CraftingRecipeCopperPick.cpp
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#include "CraftingRecipeCopperPick.h"
#include "main.h"
#include "InventoryCopperPick.h"
CraftingRecipeCopperPick::CraftingRecipeCopperPick(void)
{
name = "Kupferhacke";
CraftingRecipeRequirement* req;
/*
req = new CraftingRecipeRequirement;
req->name = "Werkbank";
req->amount = 1;
requirements.push_back(req);
*/
req = new CraftingRecipeRequirement;
req->name = "Kupferbarren";
req->amount = 3;
requirements.push_back(req);
/*
req = new CraftingRecipeRequirement;
req->name = "Stock";
req->amount = 1;
requirements.push_back(req);
*/
/*
req = new CraftingRecipeRequirement;
req->name = "Seil";
req->amount = 1;
requirements.push_back(req);
*/
}
CraftingRecipeCopperPick::~CraftingRecipeCopperPick(void)
{
}
void CraftingRecipeCopperPick::doCraft()
{
if (canBeCrafted())
{
for (unsigned int i = 0; i < requirements.size(); i++)
{
world.player.inventory.remove(requirements[i]->name, requirements[i]->amount);
}
InventoryCopperPick *inventoryCopperPick = new InventoryCopperPick;
world.player.inventory.add(inventoryCopperPick);
}
}