Design a Leaderboard class, which has 3 functions:
addScore(playerId, score)
: Update the leaderboard by addingscore
to the given player's score. If there is no player with such id in the leaderboard, add him to the leaderboard with the givenscore
.top(K)
: Return the score sum of the topK
players.reset(playerId)
: Reset the score of the player with the given id to 0 (in other words erase it from the leaderboard). It is guaranteed that the player was added to the leaderboard before calling this function.
Initially, the leaderboard is empty.
Example 1:
Input: ["Leaderboard","addScore","addScore","addScore","addScore","addScore","top","reset","reset","addScore","top"] [[],[1,73],[2,56],[3,39],[4,51],[5,4],[1],[1],[2],[2,51],[3]] Output: [null,null,null,null,null,null,73,null,null,null,141] Explanation: Leaderboard leaderboard = new Leaderboard (); leaderboard.addScore(1,73); // leaderboard = [[1,73]]; leaderboard.addScore(2,56); // leaderboard = [[1,73],[2,56]]; leaderboard.addScore(3,39); // leaderboard = [[1,73],[2,56],[3,39]]; leaderboard.addScore(4,51); // leaderboard = [[1,73],[2,56],[3,39],[4,51]]; leaderboard.addScore(5,4); // leaderboard = [[1,73],[2,56],[3,39],[4,51],[5,4]]; leaderboard.top(1); // returns 73; leaderboard.reset(1); // leaderboard = [[2,56],[3,39],[4,51],[5,4]]; leaderboard.reset(2); // leaderboard = [[3,39],[4,51],[5,4]]; leaderboard.addScore(2,51); // leaderboard = [[2,51],[3,39],[4,51],[5,4]]; leaderboard.top(3); // returns 141 = 51 + 51 + 39;
Constraints:
1 <= playerId, K <= 10000
- It's guaranteed that
K
is less than or equal to the current number of players. 1 <= score <= 100
- There will be at most
1000
function calls.
class Leaderboard:
def __init__(self):
self.player_scores = {}
def addScore(self, playerId: int, score: int) -> None:
self.player_scores[playerId] = self.player_scores.get(playerId, 0) + score
def top(self, K: int) -> int:
scores = sorted(list(self.player_scores.values()), reverse=True)
return sum(scores[:K])
def reset(self, playerId: int) -> None:
self.player_scores[playerId] = 0
# Your Leaderboard object will be instantiated and called as such:
# obj = Leaderboard()
# obj.addScore(playerId,score)
# param_2 = obj.top(K)
# obj.reset(playerId)
class Leaderboard {
private Map<Integer, Integer> playerScores;
public Leaderboard() {
playerScores = new HashMap<>();
}
public void addScore(int playerId, int score) {
playerScores.put(playerId, playerScores.getOrDefault(playerId, 0) + score);
}
public int top(int K) {
List<Integer> scores = new ArrayList<>(playerScores.values());
Collections.sort(scores, Collections.reverseOrder());
int res = 0;
for (int i = 0; i < K; ++i) {
res += scores.get(i);
}
return res;
}
public void reset(int playerId) {
playerScores.put(playerId, 0);
}
}
/**
* Your Leaderboard object will be instantiated and called as such:
* Leaderboard obj = new Leaderboard();
* obj.addScore(playerId,score);
* int param_2 = obj.top(K);
* obj.reset(playerId);
*/