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audio_module_playing.php
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<?php
declare(strict_types=1);
use Nawarian\Raylib\Raylib;
use Nawarian\Raylib\Types\{Color, Vector2};
use function Nawarian\Raylib\{
BeginDrawing,
ClearBackground,
CloseAudioDevice,
CloseWindow,
DrawCircleV,
DrawRectangle,
DrawRectangleLines,
EndDrawing,
Fade,
GetMusicTimeLength,
GetMusicTimePlayed,
GetRandomValue,
InitAudioDevice,
InitWindow,
IsKeyDown,
IsKeyPressed,
LoadMusicStream,
PauseMusicStream,
PlayMusicStream,
ResumeMusicStream,
SetConfigFlags,
SetMusicPitch,
SetTargetFPS,
StopMusicStream,
UnloadMusicStream,
UpdateMusicStream,
WindowShouldClose
};
require_once __DIR__ . '/../../vendor/autoload.php';
const MAX_CIRCLES = 64;
// Initialization
//--------------------------------------------------------------------------------------
$screenWidth = 800;
$screenHeight = 450;
SetConfigFlags(Raylib::FLAG_MSAA_4X_HINT); // NOTE: Try to enable MSAA 4X
InitWindow($screenWidth, $screenHeight, 'raylib [audio] example - module playing (streaming)');
InitAudioDevice(); // Initialize audio device
/** @var Color[] $colors */
$colors = [
Color::orange(),
Color::red(),
Color::gold(),
Color::lime(),
Color::blue(),
Color::violet(),
Color::brown(),
Color::lightGray(),
Color::pink(),
Color::yellow(),
Color::green(),
Color::skyBlue(),
Color::purple(),
Color::beige(),
];
// Creates ome circles for visual effect
$circles = [];
for ($i = MAX_CIRCLES - 1; $i >= 0; $i--) {
$circles[$i] = new class {
public Vector2 $position;
public float $radius = 0;
public float $alpha = 0;
public float $speed = 0;
public Color $color;
public function __construct()
{
$this->position = new Vector2(0, 0);
$this->color = Color::black();
}
};
$circles[$i]->alpha = 0.0;
$circles[$i]->radius = GetRandomValue(10, 40);
$circles[$i]->position->x = GetRandomValue((int) $circles[$i]->radius, (int) ($screenWidth - $circles[$i]->radius));
$circles[$i]->position->y = GetRandomValue(
(int) $circles[$i]->radius,
(int) ($screenHeight - $circles[$i]->radius)
);
$circles[$i]->speed = (float) GetRandomValue(1, 100) / 2000.0;
$circles[$i]->color = $colors[GetRandomValue(0, 13)];
}
$music = LoadMusicStream(__DIR__ . '/resources/mini1111.xm');
$music->looping = false;
$pitch = 1.0;
PlayMusicStream($music);
$pause = false;
SetTargetFPS(60); // Set our game to run at 60 frames-per-second
//--------------------------------------------------------------------------------------
// Main game loop
while (!WindowShouldClose()) { // Detect window close button or ESC key
// Update
//----------------------------------------------------------------------------------
UpdateMusicStream($music); // Update music buffer with new stream data
// Restart music playing (stop and play)
if (IsKeyPressed(Raylib::KEY_SPACE)) {
StopMusicStream($music);
PlayMusicStream($music);
}
// Pause/Resume music playing
if (IsKeyPressed(Raylib::KEY_P)) {
$pause = !$pause;
if ($pause) {
PauseMusicStream($music);
} else {
ResumeMusicStream($music);
}
}
if (IsKeyDown(Raylib::KEY_DOWN)) {
$pitch -= 0.01;
} elseif (IsKeyDown(Raylib::KEY_UP)) {
$pitch += 0.01;
}
SetMusicPitch($music, $pitch);
// Get timePlayed scaled to bar dimensions
$timePlayed = GetMusicTimePlayed($music) / GetMusicTimeLength($music) * ($screenWidth - 40);
// Color circles animation
for ($i = MAX_CIRCLES - 1; ($i >= 0) && !$pause; $i--) {
$circles[$i]->alpha += $circles[$i]->speed;
$circles[$i]->radius += $circles[$i]->speed * 10.0;
if ($circles[$i]->alpha > 1.0) {
$circles[$i]->speed *= -1;
}
if ($circles[$i]->alpha <= 0.0) {
$circles[$i]->alpha = 0.0;
$circles[$i]->radius = GetRandomValue(10, 40);
$circles[$i]->position->x = GetRandomValue(
(int) $circles[$i]->radius,
(int) ($screenWidth - $circles[$i]->radius)
);
$circles[$i]->position->y = GetRandomValue(
(int) $circles[$i]->radius,
(int) ($screenHeight - $circles[$i]->radius)
);
$circles[$i]->color = $colors[GetRandomValue(0, 13)];
$circles[$i]->speed = (float) GetRandomValue(1, 100) / 2000.0;
}
}
//----------------------------------------------------------------------------------
// Draw
//----------------------------------------------------------------------------------
BeginDrawing();
ClearBackground(Color::rayWhite());
// phpcs:disable Generic.WhiteSpace.ScopeIndent.IncorrectExact
for ($i = MAX_CIRCLES - 1; $i >= 0; $i--) {
DrawCircleV($circles[$i]->position, $circles[$i]->radius, Fade($circles[$i]->color, $circles[$i]->alpha));
}
// Draw time bar
DrawRectangle(20, $screenHeight - 20 - 12, $screenWidth - 40, 12, Color::lightGray());
DrawRectangle(20, $screenHeight - 20 - 12, (int) $timePlayed, 12, Color::maroon());
DrawRectangleLines(20, $screenHeight - 20 - 12, $screenWidth - 40, 12, Color::gray());
// phpcs:enable Generic.WhiteSpace.ScopeIndent.IncorrectExact
EndDrawing();
//----------------------------------------------------------------------------------
}
// De-Initialization
//--------------------------------------------------------------------------------------
UnloadMusicStream($music); // Unload music stream buffers from RAM
CloseAudioDevice(); // Close audio device (music streaming is automatically stopped)
CloseWindow(); // Close window and OpenGL context
//--------------------------------------------------------------------------------------