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NYPlugin.csproj
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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{AC651861-A972-4D08-9D39-DA92EF523815}</ProjectGuid>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>NYPlugin</RootNamespace>
<AssemblyName>NYPlugin</AssemblyName>
<TargetFrameworkVersion>v4.8</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<Deterministic>true</Deterministic>
<LangVersion>12</LangVersion>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<PlatformTarget>x64</PlatformTarget>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<ItemGroup>
<Reference Include="0Harmony">
<HintPath>D:\GitHub\YYYServerLightPlugin\packages\Input\0Harmony.dll</HintPath>
</Reference>
<Reference Include="Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>..\..\..\..\..\GitHub\YYYLikeReload\packages\Input\Assembly-CSharp-firstpass.dll</HintPath>
</Reference>
<Reference Include="Assembly-CSharp-Publicized, Version=0.0.0.0, Culture=neutral, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>..\..\Managed\Assembly-CSharp-Publicized.dll</HintPath>
</Reference>
<Reference Include="CommandSystem.Core, Version=0.0.0.0, Culture=neutral, processorArchitecture=MSIL">
<HintPath>..\packages\EXILED.9.0.0-beta.2\lib\net48\CommandSystem.Core.dll</HintPath>
</Reference>
<Reference Include="Exiled.API, Version=9.0.0.0, Culture=neutral, processorArchitecture=AMD64">
<HintPath>..\packages\EXILED.9.0.0-beta.2\lib\net48\Exiled.API.dll</HintPath>
</Reference>
<Reference Include="Exiled.CreditTags, Version=9.0.0.0, Culture=neutral, processorArchitecture=AMD64">
<HintPath>..\packages\EXILED.9.0.0-beta.2\lib\net48\Exiled.CreditTags.dll</HintPath>
</Reference>
<Reference Include="Exiled.CustomModules, Version=9.0.0.0, Culture=neutral, processorArchitecture=AMD64">
<HintPath>..\packages\EXILED.9.0.0-beta.2\lib\net48\Exiled.CustomModules.dll</HintPath>
</Reference>
<Reference Include="Exiled.Events, Version=9.0.0.0, Culture=neutral, processorArchitecture=AMD64">
<HintPath>..\packages\EXILED.9.0.0-beta.2\lib\net48\Exiled.Events.dll</HintPath>
</Reference>
<Reference Include="Exiled.Loader, Version=9.0.0.0, Culture=neutral, processorArchitecture=AMD64">
<HintPath>..\packages\EXILED.9.0.0-beta.2\lib\net48\Exiled.Loader.dll</HintPath>
</Reference>
<Reference Include="Exiled.Permissions, Version=9.0.0.0, Culture=neutral, processorArchitecture=AMD64">
<HintPath>..\packages\EXILED.9.0.0-beta.2\lib\net48\Exiled.Permissions.dll</HintPath>
</Reference>
<Reference Include="Mirror">
<HintPath>D:\GitHub\YYYServerLightPlugin\packages\Input\Mirror.dll</HintPath>
</Reference>
<Reference Include="NorthwoodLib, Version=1.3.0.0, Culture=neutral, processorArchitecture=MSIL">
<HintPath>..\packages\EXILED.9.0.0-beta.2\lib\net48\NorthwoodLib.dll</HintPath>
</Reference>
<Reference Include="PluginAPI, Version=13.1.2.0, Culture=neutral, processorArchitecture=AMD64">
<HintPath>..\packages\Northwood.PluginAPI.13.1.2\lib\net48\PluginAPI.dll</HintPath>
</Reference>
<Reference Include="Pooling">
<HintPath>D:\GitHub\YYYServerLightPlugin\packages\Input\Pooling.dll</HintPath>
</Reference>
<Reference Include="SCPSLAudioApi">
<HintPath>..\..\..\杂\新建文件夹\SCPSLAudioApi.dll</HintPath>
</Reference>
<Reference Include="System" />
<Reference Include="System.Core" />
<Reference Include="System.Xml.Linq" />
<Reference Include="System.Data.DataSetExtensions" />
<Reference Include="Microsoft.CSharp" />
<Reference Include="System.Data" />
<Reference Include="System.Net.Http" />
<Reference Include="System.Xml" />
<Reference Include="UnityEngine.CoreModule">
<HintPath>D:\GitHub\YYYServerLightPlugin\packages\Input\UnityEngine.CoreModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.PhysicsModule">
<HintPath>D:\GitHub\YYYServerLightPlugin\packages\Input\UnityEngine.PhysicsModule.dll</HintPath>
</Reference>
<Reference Include="YamlDotNet, Version=16.0.0.0, Culture=neutral, PublicKeyToken=ec19458f3c15af5e, processorArchitecture=MSIL">
<HintPath>..\packages\YamlDotNet.16.0.0\lib\net47\YamlDotNet.dll</HintPath>
</Reference>
</ItemGroup>
<ItemGroup>
<Compile Include="APIs\MusicManager.cs" />
<Compile Include="APIs\NYAPI.cs" />
<Compile Include="Commands\ChatCommand.cs" />
<Compile Include="Commands\Kill.cs" />
<Compile Include="Fuctions\Auto.cs" />
<Compile Include="Fuctions\BaoAnXiaBan.cs" />
<Compile Include="Fuctions\Scp207.cs" />
<Compile Include="Fuctions\Servers\Hint.cs" />
<Compile Include="Fuctions\Team.cs" />
<Compile Include="MiniGames\Level.cs" />
<Compile Include="Plugin.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="Config.cs" />
</ItemGroup>
<ItemGroup>
<None Include="App.config" />
<None Include="packages.config" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
</Project>