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Install path for mods is not correct for Atmosphere 1.5.4 #40
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I did not edit
But most mods on the internet about TOTK use Yuzu's directory structure:
Manually creating folders one by one is so unacceptable that I had to write a script to handle the directory movement:
#!/bin/bash
set -x
ID=0100F2C0115B6000
DIR=TOTK
ls "./$ID" | while read d; do
DIST="./NS/$DIR/$d/contents/$ID"
mkdir -p "$DIST"
cp -r "./$ID/$d/"* "$DIST/"
done
cp "$0" "./NS/" A simpler mods folder structure is highly recommended, Yuzu's structure is just fine. Title ID should be outside of each mod, not inside. |
Regarding title IDs: I recommend that SimpleModManager create standard folders for all installed titles at startup, it could be "/mods/game name/title ID/", then the user's task is only to put the specific mods into the corresponding folders. This will save users a lot of time looking for Title IDs, creating folders, and moving files. |
About backward compatibility: Once the title id is found in any part of the path, all that remains is to traverse the directories, find Also, mods that don't include a title id in their path or don't include an |
As a compromise, I can also configure in
Then I can organize mods like yuzu:
The price is that I will lose the ability to install mods for other games. |
To get this to work I:
install-mods-base-folder = /atmosphere/contents/
I got it to work with TOTK by reorganizing the mod files like this:
\mods\The Legend of Zelda - Tears of the Kingdom<Mod Name>\0100F2C0115B6000\romfs\
On a side note:
Most mods don't come in the \0100F2C0115B6000\ folder, so, imo, this really shouldn't be a requirement for each mod.
It would be nice if this mod manager made it easier to adjust the mod load order by allowing us to move mods up and down.
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