diff --git a/src/renderers/shaders/ShaderLib/meshphysical_frag.glsl b/src/renderers/shaders/ShaderLib/meshphysical_frag.glsl index 230cc1b2486f9d..b11b90403d9114 100644 --- a/src/renderers/shaders/ShaderLib/meshphysical_frag.glsl +++ b/src/renderers/shaders/ShaderLib/meshphysical_frag.glsl @@ -57,7 +57,6 @@ void main() { #include #include #include - #include #include #include #include diff --git a/src/renderers/shaders/ShaderLib/meshphysical_vert.glsl b/src/renderers/shaders/ShaderLib/meshphysical_vert.glsl index 3759de49b5a1d3..2c7fd44812b84c 100644 --- a/src/renderers/shaders/ShaderLib/meshphysical_vert.glsl +++ b/src/renderers/shaders/ShaderLib/meshphysical_vert.glsl @@ -17,7 +17,6 @@ varying vec3 vViewPosition; #include #include #include -#include #include #include