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Blank Screen When I try to Make Mobile Build of this Project #1

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RPXGAMING opened this issue Aug 17, 2021 · 9 comments
Open

Blank Screen When I try to Make Mobile Build of this Project #1

RPXGAMING opened this issue Aug 17, 2021 · 9 comments

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@RPXGAMING
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I Download this Project When I try to test it on mobile it Comes With Black Screen I try it On Mac Build But it Still Black Screen

@benmakesapps
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Any luck with this? I'm facing the same issue.

@MnogoZnaet
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Same for me, black screen on android

@maxhacker11
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Any luck with this guys?

@Day-Ham
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Day-Ham commented Feb 27, 2022

Hello, What I did was make a new project and just put it all the files there seemed to work for me

@devindazzle
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Same issue for me - but for Windows builds. I am trying to figure out the issue but I would not be suprised if it relates to updates to URP.

@glolut
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glolut commented May 18, 2022

Anyone figure out the issue?

@bakalarczuk
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Black screen after compiling to Windows and Mac

@glolut
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glolut commented Jun 3, 2022

I move any files that I need to another project and then build that new project. Its worked!

@mhassanpour
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mhassanpour commented Aug 20, 2022

Hey everyone I solved this issue.
after debugging on figure out in line 149 RenderMetaballsScreenSpace.cs
trying to create a material with Shader.Find("Hidden/KawaseBlur")) and it was the problem
if accidentally this shader didn't use this in any material or didn't use it in a scene, unity automatically removes this file from the build, so this line just works in the editor
for better understanding, I suggest reading this.
about the solution Find this shader "KawaseBlur" in the project and move it to the Resources folder, for the double check I create a material from this shader and put the material in the Resources too.

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9 participants