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Log.cs
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// This file is part of Screenshot Location and Metadata.
//
// Screenshot Location and Metadata is free software: you can redistribute it
// and/or modify it under the terms of the GNU General Public License as
// published by the Free Software Foundation, either version 3 of the License,
// or (at your option) any later version.
//
// Screenshot Location and Metadata is distributed in the hope that it will be
// useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General
// Public License for more details.
//
// You should have received a copy of the GNU General Public License along with
// Screenshot Location and Metadata. If not, see https://www.gnu.org/licenses/.
using System;
namespace ScreenshotLocationAndMetadata
{
/// <summary>
/// A simple wrapper for the log file writer.
/// </summary>
static class Log
{
public static string Name { get; set; }
public static LogLevel MinimumLogLevel { get; set; } = LogLevel.Info;
private static void Write(LogLevel level, string message)
{
if (level >= MinimumLogLevel)
{
NetScriptFramework.Main.Log.AppendLine($"{Name}: {message}");
}
}
public static void Verbose(string message) => Write(LogLevel.Verbose, message);
public static void Info(string message) => Write(LogLevel.Info, message);
public static void Error(Exception ex, string message) => Write(LogLevel.Error, $"{message}\n{ex}");
}
enum LogLevel
{
Verbose,
Info,
Error,
}
}