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This is a great library, although I haven't tested it yet.
I'm looking for similar functionality, e.g.
Pressing (not releasing) button A triggers a state, then pressing button B triggers an effect.
Similar to some games' key combinations
The devices I use are ESP32 and ESP8266.
I saw a function in the README that can determine if a long press is in progress. bool isLongPressed()
So it seems like I can implement my idea
Oh, and I also found this issue, so it looks like I need to implement it myself... #83
The text was updated successfully, but these errors were encountered:
This is a great library, although I haven't tested it yet.
I'm looking for similar functionality, e.g.
Pressing (not releasing) button A triggers a state, then pressing button B triggers an effect.
Similar to some games' key combinations
The devices I use are ESP32 and ESP8266.
I saw a function in the README that can determine if a long press is in progress.
bool isLongPressed()
So it seems like I can implement my idea
Oh, and I also found this issue, so it looks like I need to implement it myself...
#83
The text was updated successfully, but these errors were encountered: