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state_test.go
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// Copyright 2011 Google Inc. All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package nin
import (
"testing"
)
func TestState_Basic(t *testing.T) {
state := NewState()
command := EvalString{
Parsed: []EvalStringToken{
{"cat ", false},
{"in", true},
{" > ", false},
{"out", true},
},
}
if got := command.Serialize(); got != "[cat ][$in][ > ][$out]" {
t.Fatal(got)
}
rule := NewRule("cat")
rule.Bindings["command"] = &command
state.Bindings.Rules[rule.Name] = rule
edge := state.addEdge(rule)
state.addIn(edge, "in1", 0)
state.addIn(edge, "in2", 0)
state.addOut(edge, "out", 0)
if got := edge.EvaluateCommand(false); got != "cat in1 in2 > out" {
t.Fatal(got)
}
if state.GetNode("in1", 0).Dirty {
t.Fatal("dirty")
}
if state.GetNode("in2", 0).Dirty {
t.Fatal("dirty")
}
if state.GetNode("out", 0).Dirty {
t.Fatal("dirty")
}
}