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Raster satellite blurred in Terrain3D at vertical field of view < 15 deg #4940

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wipfli opened this issue Oct 31, 2024 · 3 comments · Fixed by #4779
Closed

Raster satellite blurred in Terrain3D at vertical field of view < 15 deg #4940

wipfli opened this issue Oct 31, 2024 · 3 comments · Fixed by #4779
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bug Something isn't working PR is more than welcomed Extra attention is needed

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@wipfli
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wipfli commented Oct 31, 2024

maplibre-gl-js version:

d3f2bca

browser:

Chrome on ubuntu

Steps to Trigger Behavior

  1. go to https://jsbin.com/muvadukome/edit?html,output (uses latest main after Add setVerticalFieldOfView() to public API #4914)
  2. move fov slider to 5 deg
  3. see how raster satellite get blurred

Link to Demonstration

https://jsbin.com/muvadukome/edit?html,output

image

Expected Behavior

Raster satellite stays sharp also at low fov

Actual Behavior

Raster satellite tiles are blurred

@HarelM
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HarelM commented Oct 31, 2024

CC: @NathanMOlson can you please check this?

@HarelM HarelM added bug Something isn't working PR is more than welcomed Extra attention is needed labels Oct 31, 2024
@birkskyum
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birkskyum commented Oct 31, 2024

Appear to be resolved, at least partially, by:

@NathanMOlson
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This looks like a tile selection problem. It looks a lot better in the lodfix_globe branch.

Left: main, right: lodfix_globe

image image

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4 participants