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index.js
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'use strict';
module.exports = Pbf;
var Buffer = global.Buffer || require('./buffer');
function Pbf(buf) {
this.buf = !Buffer.isBuffer(buf) ? new Buffer(buf || 0) : buf;
this.pos = 0;
this.length = this.buf.length;
}
Pbf.Varint = 0; // varint: int32, int64, uint32, uint64, sint32, sint64, bool, enum
Pbf.Fixed64 = 1; // 64-bit: double, fixed64, sfixed64
Pbf.Bytes = 2; // length-delimited: string, bytes, embedded messages, packed repeated fields
Pbf.Fixed32 = 5; // 32-bit: float, fixed32, sfixed32
var SHIFT_LEFT_32 = (1 << 16) * (1 << 16),
SHIFT_RIGHT_32 = 1 / SHIFT_LEFT_32,
POW_2_63 = Math.pow(2, 63);
Pbf.prototype = {
destroy: function() {
this.buf = null;
},
// === READING =================================================================
readFields: function(readField, result, end) {
end = end || this.length;
while (this.pos < end) {
var val = this.readVarint(),
tag = val >> 3,
startPos = this.pos;
readField(tag, result, this);
if (this.pos === startPos) this.skip(val);
}
return result;
},
readMessage: function(readField, result) {
return this.readFields(readField, result, this.readVarint() + this.pos);
},
readFixed32: function() {
var val = this.buf.readUInt32LE(this.pos);
this.pos += 4;
return val;
},
readSFixed32: function() {
var val = this.buf.readInt32LE(this.pos);
this.pos += 4;
return val;
},
// 64-bit int handling is based on github.com/dpw/node-buffer-more-ints (MIT-licensed)
readFixed64: function() {
var val = this.buf.readUInt32LE(this.pos) + this.buf.readUInt32LE(this.pos + 4) * SHIFT_LEFT_32;
this.pos += 8;
return val;
},
readSFixed64: function() {
var val = this.buf.readUInt32LE(this.pos) + this.buf.readInt32LE(this.pos + 4) * SHIFT_LEFT_32;
this.pos += 8;
return val;
},
readFloat: function() {
var val = this.buf.readFloatLE(this.pos);
this.pos += 4;
return val;
},
readDouble: function() {
var val = this.buf.readDoubleLE(this.pos);
this.pos += 8;
return val;
},
readVarint: function() {
var buf = this.buf,
val, b, b0, b1, b2, b3;
b0 = buf[this.pos++]; if (b0 < 0x80) return b0; b0 = b0 & 0x7f;
b1 = buf[this.pos++]; if (b1 < 0x80) return b0 | b1 << 7; b1 = (b1 & 0x7f) << 7;
b2 = buf[this.pos++]; if (b2 < 0x80) return b0 | b1 | b2 << 14; b2 = (b2 & 0x7f) << 14;
b3 = buf[this.pos++]; if (b3 < 0x80) return b0 | b1 | b2 | b3 << 21;
val = b0 | b1 | b2 | (b3 & 0x7f) << 21;
b = buf[this.pos++]; val += (b & 0x7f) * 0x10000000; if (b < 0x80) return val;
b = buf[this.pos++]; val += (b & 0x7f) * 0x800000000; if (b < 0x80) return val;
b = buf[this.pos++]; val += (b & 0x7f) * 0x40000000000; if (b < 0x80) return val;
b = buf[this.pos++]; val += (b & 0x7f) * 0x2000000000000; if (b < 0x80) return val;
b = buf[this.pos++]; val += (b & 0x7f) * 0x100000000000000; if (b < 0x80) return val;
b = buf[this.pos++]; val += (b & 0x7f) * 0x8000000000000000; if (b < 0x80) return val;
throw new Error('Expected varint not more than 10 bytes');
},
readVarint64: function() {
var startPos = this.pos,
val = this.readVarint();
if (val < POW_2_63) return val;
var pos = this.pos - 2;
while (this.buf[pos] === 0xff) pos--;
if (pos < startPos) pos = startPos;
val = 0;
for (var i = 0; i < pos - startPos + 1; i++) {
var b = ~this.buf[startPos + i] & 0x7f;
val += i < 4 ? b << i * 7 : b * Math.pow(2, i * 7);
}
return -val - 1;
},
readSVarint: function() {
var num = this.readVarint();
return num % 2 === 1 ? (num + 1) / -2 : num / 2; // zigzag encoding
},
readBoolean: function() {
return Boolean(this.readVarint());
},
readString: function() {
var end = this.readVarint() + this.pos,
str = this.buf.toString('utf8', this.pos, end);
this.pos = end;
return str;
},
readBytes: function() {
var end = this.readVarint() + this.pos,
buffer = this.buf.slice(this.pos, end);
this.pos = end;
return buffer;
},
// verbose for performance reasons; doesn't affect gzipped size
readPackedVarint: function() {
var end = this.readVarint() + this.pos, arr = [];
while (this.pos < end) arr.push(this.readVarint());
return arr;
},
readPackedSVarint: function() {
var end = this.readVarint() + this.pos, arr = [];
while (this.pos < end) arr.push(this.readSVarint());
return arr;
},
readPackedBoolean: function() {
var end = this.readVarint() + this.pos, arr = [];
while (this.pos < end) arr.push(this.readBoolean());
return arr;
},
readPackedFloat: function() {
var end = this.readVarint() + this.pos, arr = [];
while (this.pos < end) arr.push(this.readFloat());
return arr;
},
readPackedDouble: function() {
var end = this.readVarint() + this.pos, arr = [];
while (this.pos < end) arr.push(this.readDouble());
return arr;
},
readPackedFixed32: function() {
var end = this.readVarint() + this.pos, arr = [];
while (this.pos < end) arr.push(this.readFixed32());
return arr;
},
readPackedSFixed32: function() {
var end = this.readVarint() + this.pos, arr = [];
while (this.pos < end) arr.push(this.readSFixed32());
return arr;
},
readPackedFixed64: function() {
var end = this.readVarint() + this.pos, arr = [];
while (this.pos < end) arr.push(this.readFixed64());
return arr;
},
readPackedSFixed64: function() {
var end = this.readVarint() + this.pos, arr = [];
while (this.pos < end) arr.push(this.readSFixed64());
return arr;
},
skip: function(val) {
var type = val & 0x7;
if (type === Pbf.Varint) while (this.buf[this.pos++] > 0x7f) {}
else if (type === Pbf.Bytes) this.pos = this.readVarint() + this.pos;
else if (type === Pbf.Fixed32) this.pos += 4;
else if (type === Pbf.Fixed64) this.pos += 8;
else throw new Error('Unimplemented type: ' + type);
},
// === WRITING =================================================================
writeTag: function(tag, type) {
this.writeVarint((tag << 3) | type);
},
realloc: function(min) {
var length = this.length || 16;
while (length < this.pos + min) length *= 2;
if (length !== this.length) {
var buf = new Buffer(length);
this.buf.copy(buf);
this.buf = buf;
this.length = length;
}
},
finish: function() {
this.length = this.pos;
this.pos = 0;
return this.buf.slice(0, this.length);
},
writeFixed32: function(val) {
this.realloc(4);
this.buf.writeUInt32LE(val, this.pos);
this.pos += 4;
},
writeSFixed32: function(val) {
this.realloc(4);
this.buf.writeInt32LE(val, this.pos);
this.pos += 4;
},
writeFixed64: function(val) {
this.realloc(8);
this.buf.writeInt32LE(val & -1, this.pos);
this.buf.writeUInt32LE(Math.floor(val * SHIFT_RIGHT_32), this.pos + 4);
this.pos += 8;
},
writeSFixed64: function(val) {
this.realloc(8);
this.buf.writeInt32LE(val & -1, this.pos);
this.buf.writeInt32LE(Math.floor(val * SHIFT_RIGHT_32), this.pos + 4);
this.pos += 8;
},
writeVarint: function(val) {
val = +val;
if (val <= 0x7f) {
this.realloc(1);
this.buf[this.pos++] = val;
} else if (val <= 0x3fff) {
this.realloc(2);
this.buf[this.pos++] = ((val >>> 0) & 0x7f) | 0x80;
this.buf[this.pos++] = ((val >>> 7) & 0x7f);
} else if (val <= 0x1fffff) {
this.realloc(3);
this.buf[this.pos++] = ((val >>> 0) & 0x7f) | 0x80;
this.buf[this.pos++] = ((val >>> 7) & 0x7f) | 0x80;
this.buf[this.pos++] = ((val >>> 14) & 0x7f);
} else if (val <= 0xfffffff) {
this.realloc(4);
this.buf[this.pos++] = ((val >>> 0) & 0x7f) | 0x80;
this.buf[this.pos++] = ((val >>> 7) & 0x7f) | 0x80;
this.buf[this.pos++] = ((val >>> 14) & 0x7f) | 0x80;
this.buf[this.pos++] = ((val >>> 21) & 0x7f);
} else {
var pos = this.pos;
while (val >= 0x80) {
this.realloc(1);
this.buf[this.pos++] = (val & 0xff) | 0x80;
val /= 0x80;
}
this.realloc(1);
this.buf[this.pos++] = val | 0;
if (this.pos - pos > 10) throw new Error('Given varint doesn\'t fit into 10 bytes');
}
},
writeSVarint: function(val) {
this.writeVarint(val < 0 ? -val * 2 - 1 : val * 2);
},
writeBoolean: function(val) {
this.writeVarint(Boolean(val));
},
writeString: function(str) {
str = String(str);
var bytes = Buffer.byteLength(str);
this.writeVarint(bytes);
this.realloc(bytes);
this.buf.write(str, this.pos);
this.pos += bytes;
},
writeFloat: function(val) {
this.realloc(4);
this.buf.writeFloatLE(val, this.pos);
this.pos += 4;
},
writeDouble: function(val) {
this.realloc(8);
this.buf.writeDoubleLE(val, this.pos);
this.pos += 8;
},
writeBytes: function(buffer) {
var len = buffer.length;
this.writeVarint(len);
this.realloc(len);
for (var i = 0; i < len; i++) this.buf[this.pos++] = buffer[i];
},
writeRawMessage: function(fn, obj) {
this.pos++; // reserve 1 byte for short message length
// write the message directly to the buffer and see how much was written
var startPos = this.pos;
fn(obj, this);
var len = this.pos - startPos;
var varintLen =
len <= 0x7f ? 1 :
len <= 0x3fff ? 2 :
len <= 0x1fffff ? 3 :
len <= 0xfffffff ? 4 : Math.ceil(Math.log(len) / (Math.LN2 * 7));
// if 1 byte isn't enough for encoding message length, shift the data to the right
if (varintLen > 1) {
this.realloc(varintLen - 1);
for (var i = this.pos - 1; i >= startPos; i--) this.buf[i + varintLen - 1] = this.buf[i];
}
// finally, write the message length in the reserved place and restore the position
this.pos = startPos - 1;
this.writeVarint(len);
this.pos += len;
},
writeMessage: function(tag, fn, obj) {
this.writeTag(tag, Pbf.Bytes);
this.writeRawMessage(fn, obj);
},
writePackedVarint: function(tag, arr) { this.writeMessage(tag, writePackedVarint, arr); },
writePackedSVarint: function(tag, arr) { this.writeMessage(tag, writePackedSVarint, arr); },
writePackedBoolean: function(tag, arr) { this.writeMessage(tag, writePackedBoolean, arr); },
writePackedFloat: function(tag, arr) { this.writeMessage(tag, writePackedFloat, arr); },
writePackedDouble: function(tag, arr) { this.writeMessage(tag, writePackedDouble, arr); },
writePackedFixed32: function(tag, arr) { this.writeMessage(tag, writePackedFixed32, arr); },
writePackedSFixed32: function(tag, arr) { this.writeMessage(tag, writePackedSFixed32, arr); },
writePackedFixed64: function(tag, arr) { this.writeMessage(tag, writePackedFixed64, arr); },
writePackedSFixed64: function(tag, arr) { this.writeMessage(tag, writePackedSFixed64, arr); },
writeBytesField: function(tag, buffer) {
this.writeTag(tag, Pbf.Bytes);
this.writeBytes(buffer);
},
writeFixed32Field: function(tag, val) {
this.writeTag(tag, Pbf.Fixed32);
this.writeFixed32(val);
},
writeSFixed32Field: function(tag, val) {
this.writeTag(tag, Pbf.Fixed32);
this.writeSFixed32(val);
},
writeFixed64Field: function(tag, val) {
this.writeTag(tag, Pbf.Fixed64);
this.writeFixed64(val);
},
writeSFixed64Field: function(tag, val) {
this.writeTag(tag, Pbf.Fixed64);
this.writeSFixed64(val);
},
writeVarintField: function(tag, val) {
this.writeTag(tag, Pbf.Varint);
this.writeVarint(val);
},
writeSVarintField: function(tag, val) {
this.writeTag(tag, Pbf.Varint);
this.writeSVarint(val);
},
writeStringField: function(tag, str) {
this.writeTag(tag, Pbf.Bytes);
this.writeString(str);
},
writeFloatField: function(tag, val) {
this.writeTag(tag, Pbf.Fixed32);
this.writeFloat(val);
},
writeDoubleField: function(tag, val) {
this.writeTag(tag, Pbf.Fixed64);
this.writeDouble(val);
},
writeBooleanField: function(tag, val) {
this.writeVarintField(tag, Boolean(val));
}
};
function writePackedVarint(arr, pbf) { for (var i = 0; i < arr.length; i++) pbf.writeVarint(arr[i]); }
function writePackedSVarint(arr, pbf) { for (var i = 0; i < arr.length; i++) pbf.writeSVarint(arr[i]); }
function writePackedFloat(arr, pbf) { for (var i = 0; i < arr.length; i++) pbf.writeFloat(arr[i]); }
function writePackedDouble(arr, pbf) { for (var i = 0; i < arr.length; i++) pbf.writeDouble(arr[i]); }
function writePackedBoolean(arr, pbf) { for (var i = 0; i < arr.length; i++) pbf.writeBoolean(arr[i]); }
function writePackedFixed32(arr, pbf) { for (var i = 0; i < arr.length; i++) pbf.writeFixed32(arr[i]); }
function writePackedSFixed32(arr, pbf) { for (var i = 0; i < arr.length; i++) pbf.writeSFixed32(arr[i]); }
function writePackedFixed64(arr, pbf) { for (var i = 0; i < arr.length; i++) pbf.writeFixed64(arr[i]); }
function writePackedSFixed64(arr, pbf) { for (var i = 0; i < arr.length; i++) pbf.writeSFixed64(arr[i]); }