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[ios, build] Add MORE_SIMULATORS option to iOS make commands #14903
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Love this! Can we add an XR to the mix please - it's the phone seeing the greatest uptake currently.
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Note that this is what I get when running
Seems like this test is taking a very long time:
... so there’s something about this test that isn’t compatible with multiple concurrent simulators. Ticketed at #14928. /cc @fabian-guerra |
Done. Incidentally, my methodology in picking devices was to represent most size-classes (iPhone and iPad) and screen density variants ( |
I just did 😮😢 |
There are a few failures I’ve seen:
@julianrex if you see any other failures, please be sure to ticket them out. |
I think I had this - possibly the Xcode 11 beta installing a newer CoreSimulator framework? Regardless, I deleted the framework and restarted Xcode 10, and life seems better. |
Adds a
MORE_SIMULATORS
option to ourmake ios-test
commands that enables more device types and iOS versions.Example usage:
make ios-test MORE_SIMULATORS=YES
Notes
make ios-install-simulators
command to install the necessary simulators. This uses xcversion./cc @mapbox/maps-ios