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Test.tscn
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[gd_scene load_steps=10 format=2]
[ext_resource path="res://scenes/characters/Character.tscn" type="PackedScene" id=1]
[ext_resource path="res://icon.png" type="Texture" id=2]
[ext_resource path="res://scripts/characters/Controller.gd" type="Script" id=3]
[ext_resource path="res://scripts/characters/EnemyController.gd" type="Script" id=4]
[ext_resource path="res://scenes/characters/Enemy.tscn" type="PackedScene" id=5]
[ext_resource path="res://assets/materials/Whiten_shader.tres" type="Shader" id=6]
[ext_resource path="res://scenes/ui/GUI.tscn" type="PackedScene" id=7]
[sub_resource type="RectangleShape2D" id=1]
extents = Vector2( 513.25, 36 )
[sub_resource type="ShaderMaterial" id=2]
resource_local_to_scene = true
shader = ExtResource( 6 )
shader_param/whiten = false
[node name="Node2D" type="Node2D"]
[node name="StaticBody2D" type="StaticBody2D" parent="."]
position = Vector2( -1, 393 )
collision_layer = 8
collision_mask = 0
[node name="CollisionShape2D" type="CollisionShape2D" parent="StaticBody2D"]
position = Vector2( 512.75, 37 )
shape = SubResource( 1 )
[node name="Sprite" type="Sprite" parent="StaticBody2D"]
position = Vector2( 515, 36.5 )
scale = Vector2( 16.0313, 1.10938 )
texture = ExtResource( 2 )
[node name="Player Controller" type="Node" parent="."]
script = ExtResource( 3 )
[node name="Character" parent="Player Controller" instance=ExtResource( 1 )]
material = SubResource( 2 )
position = Vector2( 0, 351.924 )
[node name="GUI" parent="Player Controller" instance=ExtResource( 7 )]
[node name="Enemy Controller" type="Node" parent="."]
script = ExtResource( 4 )
[node name="Enemy" parent="Enemy Controller" instance=ExtResource( 5 )]
position = Vector2( 530, 318 )
speed = 0
max_health = 4
[connection signal="died" from="Enemy Controller/Enemy" to="Enemy Controller" method="_on_Enemy_died"]