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Without websockets our cost per call is quite high as every request must tear down and setup a tcp connection.
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Do we currently use HTTP keepalive?
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for reference: https://github.com/fpanettieri/unity-socket.io/tree/master/SocketIO https://github.com/sta/websocket-sharp
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Without websockets our cost per call is quite high as every request must tear down and setup a tcp connection.
The text was updated successfully, but these errors were encountered: