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Issue with UnityRipper #1722

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TheMaidBerry opened this issue Jan 6, 2025 · 0 comments
Open

Issue with UnityRipper #1722

TheMaidBerry opened this issue Jan 6, 2025 · 0 comments

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@TheMaidBerry
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Game name: ULTRAKILL
Engine version: unknown
Platform: windows

Error message: Magic number doesn't match

Stack trace: à uTinyRipperGUI.Exporters.ShaderDXExporter.Export(ShaderWriter writer, ShaderSubProgram& subProgram)
à uTinyRipperGUI.Exporters.ShaderHLSLccExporter.Export(ShaderWriter writer, ShaderSubProgram& subProgram)
à uTinyRipper.Classes.Shaders.ShaderSubProgram.Export(ShaderWriter writer, ShaderType type)
à uTinyRipper.Classes.Shaders.SerializedSubProgram.Export(ShaderWriter writer, ShaderType type, Boolean isTier)
à uTinyRipper.Classes.Shaders.SerializedProgram.Export(ShaderWriter writer, ShaderType type)
à uTinyRipper.Classes.Shaders.SerializedPass.Export(ShaderWriter writer)
à uTinyRipper.Classes.Shaders.SerializedSubShader.Export(ShaderWriter writer)
à uTinyRipper.Classes.Shaders.SerializedShader.Export(ShaderWriter writer)
à uTinyRipper.Classes.Shader.ExportBinary(IExportContainer container, Stream stream, Func3 exporterInstantiator) à uTinyRipperGUI.Exporters.ShaderAssetExporter.Export(IExportContainer container, Object asset, String path) à uTinyRipper.Project.AssetExportCollection.Export(ProjectAssetContainer container, String dirPath) à uTinyRipper.Converters.ProjectExporter.Export(String path, GameCollection fileCollection, IEnumerable1 files, ExportOptions options)
à uTinyRipper.GameStructure.Export(String exportPath, Func`2 filter)
à uTinyRipperGUI.MainWindow.ExportFiles(Object data)

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