- Add support to add multiple troop types into one formation group.
- Fix compatibility with Bannerlord e1.5.9.
- Fix spawning issue in Bannerlord e1.5.8
- Add "Time of day" option.
- Keep compatible with Bannerlord e1.5.7 and Bannerlord e1.5.8".
- Keep compatible with Bannerlord e1.5.5 and e1.5.6.
- Remove
0Harmony.dll
from release and addBannerlord.Harmony
as dependency, since it is a very common mod dependency.
- Keep compatible with Bannerlord e1.5.2 and e1.5.3.
- Fix the problem that menu bgm keeps playing in battle.
- Add Turkish translation.
- Fix crash when starting siege battle.
- Change default party morale to 100.
- Keep compatible with Bannerlord e1.4.3.
- Fix crash when perk is applied.
-
Fix potential crash when config file is corrupted.
-
Fix the problem that HP of hero is not recovered after a battle.
-
Fix spawning behavior: Now all groups will be spawned in proportion according to their respective numbers of soldiers in groups.
-
Fix the problem of no reinforcement.
- Add battle size unlocker.
- Fix the bug that changing banner does not work.
- Fix a bug that selecting siege battle but finally enters a village battle.
- Fix possible crash when perk is added.
- Add an option to select the behavior of applying equipment modifiers.
-
Fix wrong banner in siege.
-
Fix bodyguard logic.
-
Fix player role selection.
- Now player can be spawned with horse in siege battle.
- Add player role selections view when player is sergeant.
- Fix banner color in mp mode.
- Fix crash in mp mode caused by banner.
- Fix crash in siege when player general is not enabled.
- Keep compatible with Bannerlord e1.4.1.
- Add "change tactic level" feature.
- Fix "text doesn't exists" problem in occupation list.
- Add "Swap team" feature.
- Fix the problem that default banner can cause cloth of soldiers disappear.
- Support singleplayer troops
- Make the mod from scratch.
- Change free camera to rts-sytle camera. Player can issue order in this mode.
-
Add score board in custom battle mode and siege battle mode.
-
Add bgm.
-
Keep compatible with Bannerlord e1.0.5.
-
Fix the bug that sky brightness and rain density settings has no effect in custom battle mode and siege battle mode.
-
Fix crash when switching to free camera with team AI enabled in custom battle mode.
- Keep compatible with Bannerlord e1.0.0.
- Add localization for Chinese.
- Fix the bug that disable death option in mission menu does not work.
-
Keep compatible with b0.9.0
-
Fix the bug that soldiers will not celebrate victory after mission reset.
- Add disable death notification UI option.
- Change organization of files in ModuleData. Customized characters are placed in a new file.
- Fix the bug that resetting battle speed does not work.
- Add adjusting battle speed feature.
- Fix incorrect team color when player is spawned as defender.
-
Add resetting mission in Test Battle mode.
-
Add option to use realistic blocking.
-
Add option to let player spawn as defender(useful in siege battle).
-
Add buttons in mission menu(open by pressing letter O) so that player can switch team/free camera, toggle pause, etc. using mouse.
- Do not use numpad anymore.
- Fix bug that siege battle use armor configured by test battle.
- Add mission result in test battle mode.
- Adjust margin in mission menu UI.
- Fix the bug that player agent is not controlled by AI after switched to free camera.
-
New siege battle mode: more suitable AI for siege battle and with deployment stage.
-
Press numpad 8 to open more options.
-
Press P to pause game.
-
AI tactic option: Player can choose to enable and disable tactic options.
-
Enable/Disable AI: Player can enable/disable AI for enemy and player team.
-
Player can choose to disable agent label and soldier's making grunt voice behaviour.
-
Fix the bug that customized character gender is always male.
-
Fix the bug that armor bonus of improved armor perks is not applied.
- Add map boundary switch feature.
-
Fix wrong cloth color.
-
Remove redundant maps.
-
Remove redundant UI elements.
- Keep compatible with b0.8.5.
-
Add more maps.
-
Add html page for README.
-
Change "Enemy Charge" to "Charge" that let both sides to charge.
-
Change UI text.
- Add more maps.
-
Keep compatible with b0.8.1.
-
Fix a bug of order UI.
- Add readme file for Chinese.
- Changed some UI texts to make them more consistent.
- Fix wrong default spawning position in map
mp_skirmish_map_005
andmp_skirmish_map_008
.
- Removed mission boundary in Test Battle mode.
- Remove map boundary in test battle mode as suggested.
- Fix calvary spawning bug.
-
Add no dying mode: enable by pressing
numpad 7
. -
Add support for customizing character. Please read
README.md
first before modifying.
- Fix the bug that player can not run initially in test battle mode.
- Press L can teleport in battle test mode now.
-
Fix crash when number of troops is 0.
-
Fix wrong spawning interval between calvary and infrantry.
-
Fix a bug in config UI;
-
fix wrong spawning behaviour of calvary in test battle mode.
- Troops will not charge at the begining in test battle mode.
- Fix spawning behaviour in test battle mode.
- Add perks to Custom Battle mode.
- Now player and enemy general are added to formation 4.
-
Fix the bug that adjusting troop count does not work.
-
Fix the bug that battle ends when only player is alive in player team in custom battle mode.
-
Now each team has three formations.
-
Add enemy team commander.
-
Now Numpad6 can also let player control troop after dead.
-
Changed banner and cloth color choosing logic.
- Fix the bug that player agent is not alarmed after switch to free camera.
- Only keeps sergeant map in custom battle.
- Fix bug that pressing
esc
in config view will not return to main menu.
- Add custom battle: Spawn troops in built-in way.
- Add switch team function.
- Fix the bug that Battle Config shown does not correctly reflect the actual change after clicking
Reset to Default
.
- Released file structure is adjusted to make it easier to install.
-
Battle Config can be saved to file now. Save path is
(User Home)\Documents\Mount and Blade II Bannerlord\Configs\EnhancedBattleTest\Param.xml
-
Rain density can now be adjusted.
-
Now player can choose different maps. Spawning positions are all elaborately choosed.
-
Now player can specify sky brightness.
- Ending mission will return to battle test menu now.
- Restore AI think time and apply time. Set them is useless because the engine will overwrite them.
- Fix more crashing cases.
- Now troops will make grunt after being issued an order.
- Set AI think time and apply time both to 0.
- Fix crashing when player troop number is 0.
- Now player can control one of the troops by pressing
F
after being killed.
- Change kill notification to single player style.
- Use built-in way to leave mission.
- Fix a bug that soldiers will not recover from victory celebration after player issueing an order when soldiers only have one weapon in slots.
- Keep compatible with Bannerlord
b0.7.1
. - Change map to
mp_sergeant_map_001
and adjust default formation position.
- Fix a bug that changing formation position does not work.
- Add victory celebration for victory troops. Celebration will end after issueing orders.
- Add agent label which is missed after v0.3.1.
- Add escape menu and option UI.
- Change team color to the color of culture.
- Do not use any banner.
- Fix the bug that the selected perk is displayed incorrectly after changing selected character.