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The streets of most cities don't go perfectly east to west or north to south, they tend to slant sideways. As seen in this image, when you create a rectangle, it's inevitable that you'll just be getting a diagonal section of a city. It would be nice if we could have maps rotated to solve this problem.
The text was updated successfully, but these errors were encountered:
There are quite a few American cities with Cartesian street grids that are not aligned with the cardinal directions, and the ability to rotate the Minecraft grid to match them would produce results that are as good as those that use Chicago. New York, Philadelphia, Boston, Minneapolis, and several others have such street grids.
Hi,
I just tried Arnis for our small village (in Germany) and it has also the characteristics, that the streets are not N/S or S/W oriented and even if most houses / buildings are rectangular, arnis is making them quite weird.
Before starting a new request I searched and found this one, very good.
So please, if it's possible, add an angle parameter for rotating the map (easier way) or a slider to rotate the map before generation.
Thanks for the feedback! I have to fix a few other bugs right now, but I'm already thinking about how to implement this. Will follow hopefully soon! :)
The streets of most cities don't go perfectly east to west or north to south, they tend to slant sideways. As seen in this image, when you create a rectangle, it's inevitable that you'll just be getting a diagonal section of a city. It would be nice if we could have maps rotated to solve this problem.
The text was updated successfully, but these errors were encountered: