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OpenGL Terrain Simulator

This program offers advanced 3D terrain rendering capabilities utilizing C++ and the OpenGL library, providing powerful tool for visualizing complex landscapes. Ideal for game development, simulation, and educational purposes, this program enables the creation of immersive environments with high-quality graphics and efficient rendering techniques.

Prerequisites:


How to run Application:

  1. It is required to use CodeBlocks IDE with MinGW compiler.

  2. Download CMake building tool to build required libraries to suit your operative system. It is recomended to build libraries instead of using pre-build one.

  3. Download GLFW library, build it using CMake and link library within CodeBlocks IDE.

  4. Download GLAD library, build it using CMake and link library within CodeBlocks IDE.

  5. Download Assimp library, build it using CMake and link library within CodeBlocks IDE.