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chat_server_v2.cpp
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/*
* NCYU 109 Network Programming chat server v2
* Created by linwebs on 2021/4/12.
*/
#include <iostream>
#include <cctype>
#include <cstring>
#include <winsock.h>
#define MAXLINE 1024
using namespace std;
int main() {
SOCKET serv_sd;
SOCKET cli1_sd;
SOCKET cli2_sd;
int cli1_len;
int cli2_len;
char str[MAXLINE];
struct sockaddr_in serv{};
struct sockaddr_in cli1{};
struct sockaddr_in cli2{};
WSADATA wsadata;
// server's ip address
const char server_ip[16] = "127.0.0.1";
// server's port number
u_short server_port = 5678;
// receive bytes
int rec_len;
// send bytes
int send_len;
// bind status
int bind_status;
// Call WSAStartup() to Register "WinSock DLL"
WSAStartup(0x101, (LPWSADATA) &wsadata);
// Open a TCP socket
serv_sd = socket(AF_INET, SOCK_STREAM, 0);
// Prepare for connect.
// Include sockaddr_ing struct (serv)
serv.sin_family = AF_INET;
// server's ip address
serv.sin_addr.s_addr = inet_addr(server_ip);
// server's port number
// htons: host to network
serv.sin_port = htons(server_port);
// bind
bind_status = bind(serv_sd, (LPSOCKADDR) &serv, sizeof(serv));
if (bind_status == SOCKET_ERROR) {
cout << "bind function failed with error: " << WSAGetLastError() << endl;
closesocket(serv_sd);
WSACleanup();
return 1;
}
// call listen() function to let socket enter listen mode
listen(serv_sd, 5);
cli1_len = sizeof(cli1);
cli2_len = sizeof(cli2);
cout << "歡迎使用聊天室伺服器(v2)" << endl;
// accept connect
cout << "等待 client 1 連線" << endl;
cli1_sd = accept(serv_sd, (LPSOCKADDR) &cli1, &cli1_len);
cout << "client 1 已連線" << endl;
cout << "等待 client 2 連線" << endl;
cli2_sd = accept(serv_sd, (LPSOCKADDR) &cli2, &cli2_len);
cout << "client 2 已連線" << endl;
while(true) {
// receive from client 1
rec_len = recv(cli1_sd, str, MAXLINE, 0);
if(rec_len <= 0) {
break;
}
cout << "[1->2]: " << str << "(" << rec_len << " bytes)" << endl;
// send msg from server to client 2
send_len = send(cli2_sd, str, int(strlen(str) + 1), 0);
if(!strcmp(str, "bye")) {
break;
}
if(send_len == SOCKET_ERROR) {
cout << "[1->2] 傳送失敗" << endl;
}
// receive from client 1
rec_len = recv(cli2_sd, str, MAXLINE, 0);
if(rec_len <= 0) {
break;
}
cout << "[2->1]: " << str << "(" << rec_len << " bytes)" << endl;
// send from server
send_len = send(cli1_sd, str, int(strlen(str) + 1), 0);
if(send_len == SOCKET_ERROR) {
cout << "[2->1] 傳送失敗" << endl;
}
if(!strcmp(str, "bye")) {
break;
}
}
// close TCP socket
closesocket(serv_sd);
closesocket(cli1_sd);
closesocket(cli2_sd);
// finish "WinSock DLL"
WSACleanup();
//system("pause");
return 0;
}