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broadcast_channel_port_client.cpp
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/*
* NCYU 109 Network Programming
* Broadcast change channel port client
* Created by linwebs on 2021/5/31.
*/
#include <iostream>
#include <winsock.h>
#define MAX_LINE 1024
#define BROADCAST_PORT_1 5678
#define BROADCAST_PORT_2 5679
#define BROADCAST_PORT_3 5680
using namespace std;
void *thread_main(void *thread_arg);
SOCKET client_sd; // socket descriptor
int client_length; // length of client address data structure
int now_channel; // now channel
sockaddr_in client_addr{}; // client address
char str[MAX_LINE];
int main() {
int thread_id; // thread_id from CreateThread()
bool exit_recv; // exit receive
WSADATA wsadata; // structure for WinSock setup communication
sockaddr_in server_addr{}; // local address
// load Winsock 2.0 DLL
if (WSAStartup(0x101, &wsadata) != 0) {
cout << "WSAStartup() failed: " << WSAGetLastError() << endl;
exit(1);
}
// create UDP socket
client_sd = socket(AF_INET, SOCK_DGRAM, 0);
if (client_sd == SOCKET_ERROR) {
cout << "socket() failed: " << WSAGetLastError() << endl;
}
BOOL broadcast = TRUE;
// open broadcast
if (setsockopt(client_sd, SOL_SOCKET, SO_BROADCAST, (const char *) &broadcast, sizeof(broadcast)) < 0) {
cout << "setsockopt() failed: " << WSAGetLastError() << endl;
}
server_addr.sin_family = AF_INET;
server_addr.sin_addr.s_addr = 0;
server_addr.sin_port = htons(BROADCAST_PORT_1);
if (bind(client_sd, (LPSOCKADDR) &server_addr, sizeof(server_addr)) < 0) {
cout << "bind() failed: " << WSAGetLastError() << endl;
return 1;
}
cout << "client start listen broadcasting" << endl;
now_channel = 0;
if (CreateThread(nullptr, 0, (LPTHREAD_START_ROUTINE) thread_main, nullptr, 0, (LPDWORD) &thread_id) ==
nullptr) {
cout << "thread_create() failed" << endl;
}
exit_recv = false;
while (true) {
//cout << "Switch to channel(1~3): ";
cin >> now_channel;
cout << "Enter channel: " << now_channel << endl;
// close TCP socket
closesocket(client_sd);
// create UDP socket
client_sd = socket(AF_INET, SOCK_DGRAM, 0);
if (client_sd == SOCKET_ERROR) {
cout << "socket() failed: " << WSAGetLastError() << endl;
}
// open broadcast
if (setsockopt(client_sd, SOL_SOCKET, SO_BROADCAST, (const char *) &broadcast, sizeof(broadcast)) < 0) {
cout << "setsockopt() failed: " << WSAGetLastError() << endl;
}
server_addr.sin_family = AF_INET;
server_addr.sin_addr.s_addr = 0;
switch (now_channel) {
case 1:
server_addr.sin_port = htons(BROADCAST_PORT_1);
break;
case 2:
server_addr.sin_port = htons(BROADCAST_PORT_2);
break;
case 3:
server_addr.sin_port = htons(BROADCAST_PORT_3);
break;
default:
exit_recv = true;
break;
}
if (bind(client_sd, (LPSOCKADDR) &server_addr, sizeof(server_addr)) < 0) {
cout << "bind() failed: " << WSAGetLastError() << endl;
return 1;
}
if (exit_recv) {
break;
}
}
// close TCP socket
closesocket(client_sd);
// finish "WinSock DLL"
WSACleanup();
return 0;
}
/**
* Main program of a thread
* @param thread_arg
* @return
*/
void *thread_main(void *) {
int recv_status; // receive from server
while (true) {
client_length = sizeof(client_addr);
// receive data from server
recv_status = recvfrom(client_sd, str, MAX_LINE, 0, (LPSOCKADDR) &client_addr, &client_length);
if (recv_status < 0) {
cout << "recvfrom() failed: " << WSAGetLastError() << endl;
//return nullptr;
}
if (strcmp(str, "exit") == 0) {
break;
}
cout << "client from " << inet_ntoa(client_addr.sin_addr) << ": " << str << endl;
}
}