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Partials are slow in dust.js #384
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Performance is very important to this project, but we are finishing a few feature requests before getting back to perf improvements. |
Added a milestone for performance. We will get to it after either the 2.4 milestone or enhancing parameter passing. |
With the exception of path.js, those are all related to compiling dust templates to Javascript. If you are in a dev environment editing templates and hitting refresh a lot, then compiling on every run might make sense. For production use, you ought to compile to JS once and only execute the compiled JS. |
Right and replacing (manually) the lines of the
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#497 uses a new version of the parser that no longer performs |
This should be closed, there is already a fix for that in #497 |
Dust.js is best template engine....in my case much need of partials but as per linked in benchmark handlebars are good at partials.
http://linkedin.github.io/dustjs/benchmark/index.html
Please help me...
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