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KnxLockManager.cs
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using System;
using System.Threading;
namespace KNXLib
{
internal class KnxLockManager
{
private readonly SemaphoreSlim _sendLock = new SemaphoreSlim(0);
private readonly object _connectedLock = new object();
private bool _isConnected;
internal int IntervalMs { get; set; } = 200;
public int LockCount
{
get { return _sendLock.CurrentCount; }
}
public void LockConnection()
{
lock (_connectedLock)
{
if (!_isConnected)
return;
SendLock();
_isConnected = false;
}
}
public void UnlockConnection()
{
lock (_connectedLock)
{
if (_isConnected)
return;
_isConnected = true;
SendUnlock();
}
}
public void PerformLockedOperation(Action action)
{
// TODO: Shouldn't this check if we are connected?
try
{
SendLock();
action();
}
finally
{
SendUnlockPause();
}
}
private void SendLock()
{
_sendLock.Wait();
}
private void SendUnlock()
{
_sendLock.Release();
}
private void SendUnlockPause()
{
if (IntervalMs == 0)
{
_sendLock.Release();
return;
}
var t = new Thread(SendUnlockPauseThread) { IsBackground = true };
t.Start();
}
private void SendUnlockPauseThread()
{
Thread.Sleep(IntervalMs);
_sendLock.Release();
}
}
}