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nick.h
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/* Xep128: Minimalistic Enterprise-128 emulator with focus on "exotic" hardware
Copyright (C)2015,2016 LGB (Gábor Lénárt) <lgblgblgb@gmail.com>
http://xep128.lgb.hu/
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */
#ifndef __XEP128_NICK_H_INCLUDED
#define __XEP128_NICK_H_INCLUDED
#include <SDL_types.h>
#define NICK_SLOTS_PER_SEC 889846
extern int vsync;
extern Uint32 *nick_init ( void );
extern Uint8 nick_get_last_byte ( void );
extern void nick_set_border ( Uint8 bcol );
extern void nick_set_bias ( Uint8 value );
extern void nick_set_lptl ( Uint8 value );
extern void nick_set_lpth ( Uint8 value );
extern void nick_set_frameskip ( int val );
extern char *nick_dump_lpt ( const char *newline_seq );
extern void nick_render_slot ( void );
#endif