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Process images to metallic workflow #1

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lewiji opened this issue Aug 16, 2022 · 0 comments
Open

Process images to metallic workflow #1

lewiji opened this issue Aug 16, 2022 · 0 comments

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@lewiji
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lewiji commented Aug 16, 2022

Currently Laigter generates a specular texture, but godot uses a metallic workflow. The diffuse and specular can be processed to produce a new diffuse texture with a metallic map

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