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I was planning to at least have some pre packaged border in the major version. I'll see how much effort it would take to implement SGB features but I probably wont implement all SGB features since it would require emulating the super nintendo sound chip and possibly the CPU to do correctly and I don't want to commit to that much effort. If implementing partial features is viable I will consider it.
Yeah. Borders, and possible the pallets are the only 2 i can see being supported. Trying to do things like what Donkey Kong and one other title dude (using the snes hardware itself) is virtually impossible
Loving your project. I was also hoping to see SGB border support. Don't much care for emulating the rest of the features. But if there's a simple way to pull the border file out and apply that around the game (maybe as one of the zoom options), I'd love to see it.
Would it be possible to add a way to toggle the border and pallets for SGB titles that make use of it? Would be very nice to have this sorta feature!
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