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Replayer.h
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// @Begin License@
// This file is part of Coldest.
//
// Coldest is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// Coldest is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with Coldest. If not, see <http://www.gnu.org/licenses/>.
//
// Copyright 2008-2012 Ben Nemec
// @End License@
#ifndef REPLAYER_H
#define REPLAYER_H
#include <fstream>
#include <SDL/SDL.h>
#include <boost/shared_ptr.hpp>
#include "PlayerData.h"
#include "Item.h"
#include "Timer.h"
using boost::shared_ptr;
class Replayer
{
public:
Replayer();
void SetActive(const string&, const bool a = true);
bool Active() {return active;}
void Update();
private:
void ReadPlayers();
void ReadShots();
void ReadHits();
void ReadItems();
void EnsurePlayerSize(const size_t);
bool active, first;
Uint32 starttick, filetick;
Timer timer;
size_t framecount;
ifstream read;
};
typedef shared_ptr<Replayer> ReplayerPtr;
#endif // REPLAYER_H