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Recorder.h
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// @Begin License@
// This file is part of Coldest.
//
// Coldest is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// Coldest is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with Coldest. If not, see <http://www.gnu.org/licenses/>.
//
// Copyright 2008-2012 Ben Nemec
// @End License@
#ifndef RECORDER_H
#define RECORDER_H
#include <vector>
#include <set>
#include <fstream>
#include <boost/shared_ptr.hpp>
#include <SDL/SDL.h>
#include "PlayerData.h"
#include "Particle.h"
#include "Timer.h"
using std::vector;
using std::set;
using boost::shared_ptr;
class Recorder
{
public:
Recorder();
void SetActive(bool);
void AddShot(const size_t, const unsigned long);
void AddHit(const Vector3&, const int);
void AddItem(const Item&);
void WriteFrame(bool reset = true);
void Reset();
static size_t CountSpawnedPlayers();
static const int version, minor;
static const string savepath;
private:
string GetFilename();
void WritePlayers();
void WriteOccasional();
void WriteShots();
void WriteHits();
void WriteItems();
vector<size_t> shotplayer;
vector<unsigned long> shots;
Vector3vec hitpos;
intvec hittype;
vector<Item> newitem;
Uint32 starttick;
bool active;
Timer frametimer, occtimer;
ofstream write;
ifstream read;
};
typedef shared_ptr<Recorder> RecorderPtr;
#endif // RECORDER_H