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Console.h
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// @Begin License@
// This file is part of Coldest.
//
// Coldest is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// Coldest is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with Coldest. If not, see <http://www.gnu.org/licenses/>.
//
// Copyright 2008-2012 Ben Nemec
// @End License@
#ifndef __CONSOLE_H
#define __CONSOLE_H
#include <map>
#include <iostream>
#include <string>
#include <deque>
#include <set>
#include <iterator>
#include "gui/TextArea.h"
#include "renderdefs.h"
#include "Packet.h"
using std::map;
using std::string;
using std::endl;
using std::deque;
using std::set;
using std::inserter;
class Console
{
public:
Console();
int GetInt(const string&);
float GetFloat(const string&);
string GetString(const string&);
bool GetBool(const string&);
void Parse(const string&, bool echo = true);
void InitWidget(TextArea&);
void WriteToConsole(const string&);
void SaveToFile(const string&, const bool forcesave = false);
private:
size_t NumTokens(const string&);
string Token(const string&, int, bool line = false);
string SimplifyWhitespace(const string&);
void Action(const string&);
void Lock() {SDL_mutexP(mutex);}
void Unlock() {SDL_mutexV(mutex);}
map<string, string> values;
set<string> saveval;
deque<string> consolebuffer;
TextArea* consoleout;
SDL_mutex* mutex;
};
void SetupSDL();
void SetupOpenGL();
void Quit();
#endif