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Step two will be to create a Player object which will handle the player's sprite as they move around any given room.
Consider the design options for a modular implementation. There are many future enhancements which will need to be made on this object... eventually the player will have pokemon, items, badges, pokedex, etc...
The main goal will be to get a sprite moving, animated, and utilizing effective hit boxes; however, this issue will not close until a solid foundation is made which is sufficient for future improvement.
The text was updated successfully, but these errors were encountered:
Step two will be to create a Player object which will handle the player's sprite as they move around any given room.
Consider the design options for a modular implementation. There are many future enhancements which will need to be made on this object... eventually the player will have pokemon, items, badges, pokedex, etc...
The main goal will be to get a sprite moving, animated, and utilizing effective hit boxes; however, this issue will not close until a solid foundation is made which is sufficient for future improvement.
The text was updated successfully, but these errors were encountered: