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Add new instancingcompute sample to dub.sdl #59
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PS: any idea what's going wrong here? https://github.com/kassane/sokol-d/actions/runs/13737192606/job/38422296912 Something about 'previous definition for the same mangled name', only seems to happen in the Dub build... |
PS: for now I just removed the dub builds from the CI: |
Missing add new example in # verbose mode 'dub build -v :clear'
ldc2 -d-debug -g -w -d-version=Have_sokol_d_clear -Isrc/ src/examples/clear.d src/examples/instancingcompute.d src/handmade/math.d src/sokol/app.d src/sokol/audio.d src/sokol/debugtext.d src/sokol/fetch.d src/sokol/gfx.d src/sokol/gl.d src/sokol/glue.d src/sokol/imgui.d src/sokol/log.d src/sokol/memtrack.d src/sokol/shape.d src/sokol/time.d -preview=all -i=sokol -i=shaders -i=handmade -c -of/home/kassane/.dub/cache/sokol-d/0.2.0/+clear/build/application-debug-gL22l-IM2wfK2cpJQTjM8g/sokol-d_clear.o -vcolumns
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Aaaah ok. Do you have the time to update the dub build (e.g. also add the new sample)? If not I can take care of that tomorrow-ish. |
...would it simplify things for Dub to add each sample into its own subdirectory (along with the associated shader)? Some other language binding samples are organized that way. |
Yes! It's possible. (like cmake Tip
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Hi @kassane, I merged the compute shader update and added a new sample
instancingcompute.d
, but I only added that to the build.zig file.When you have a minute, could you also add that to the dub.sdl and the list of samples built in the CI?
Thanks :)
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