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map_old.tmx
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<?xml version="1.0" encoding="UTF-8"?>
<map version="1.9" tiledversion="1.9.2" orientation="orthogonal" renderorder="right-down" width="30" height="20" tilewidth="32" tileheight="32" infinite="0" backgroundcolor="#00ffff" nextlayerid="7" nextobjectid="15">
<properties>
<property name="player" value="assets/player.png"/>
<property name="clouds" value="assets/ui/clouds.png"/>
</properties>
<tileset firstgid="1" name="Atlas" tilewidth="32" tileheight="32" tilecount="336" columns="14" spacing="0" margin="5">
<image source="assets/tilesets/Atlas.png" width="464" height="784"/>
</tileset>
<objectgroup name="Object Layer 2" width="800" height="600" type="entity">
<object name="Background" class="ScrollingBackground" x="0" y="0" width="800" height="600">
<properties>
<property name="animSpeed" value="0.2"/>
<property name="numFrames" value="1"/>
<property name="textureHeight" value="480"/>
<property name="textureID" value="clouds"/>
<property name="textureWidth" value="640"/>
</properties>
</object>
</objectgroup>
<layer id="1" name="Tile Layer 1" width="30" height="20">
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</layer>
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</layer>
<objectgroup id="5" name="Object Layer" type="entity">
<object id="1" name="Dude" class="Player" x="12.4977" y="457.058" width="48" height="48">
<properties>
<property name="numFrames" type="int" value="6"/>
<property name="textureID" value="player"/>
</properties>
</object>
<object id="5" name="Guy" class="Enemy" x="291.91" y="249.954" width="48" height="48">
<properties>
<property name="numFrames" type="int" value="6"/>
<property name="textureID" value="player"/>
</properties>
</object>
</objectgroup>
<objectgroup id="6" name="Collision Layer" type="collider">
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<object id="11" x="304.5" y="305" width="30.5" height="12"/>
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</objectgroup>
</map>