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map2.tmx
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<?xml version="1.0" encoding="UTF-8"?>
<map version="1.9" tiledversion="1.9.2" orientation="orthogonal" renderorder="right-down" width="150" height="15" tilewidth="32" tileheight="32" infinite="0" nextlayerid="7" nextobjectid="51">
<properties>
<property name="clouds" value="assets/ui/clouds.png"/>
<property name="explosion" value="assets/explosion.png"/>
<property name="largeexplosion" value="assets/largeexplosion.png"/>
<property name="player" value="assets/sprites/player.png"/>
<property name="smallexplosion" value="assets/smallexplosion.png"/>
</properties>
<tileset firstgid="1" name="blocks1" tilewidth="32" tileheight="32" spacing="2" margin="2" tilecount="198" columns="18">
<image source="assets/tilesets/blocks1.png" width="614" height="376"/>
</tileset>
<tileset firstgid="199" name="blocks2" tilewidth="32" tileheight="32" spacing="2" margin="2" tilecount="198" columns="18">
<image source="assets/tilesets/blocks2.png" width="614" height="376"/>
</tileset>
<objectgroup id="6" name="Object Layer 2" type="entity">
<object id="50" name="Background" class="ScrollingBackground" x="0" y="0" width="800" height="600">
<properties>
<property name="animSpeed" value="0.2"/>
<property name="numFrames" value="1"/>
<property name="textureHeight" value="480"/>
<property name="textureID" value="clouds"/>
<property name="textureWidth" value="640"/>
</properties>
</object>
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