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When using both tree view and shortcut after reusing the same container and playing the mark "current node" stay on several nodes on the tree view.
example:
var player = new eidogo.Player({
container: "player-container", // HTML element id indicating where to put the player
theme: "standard", // "standard" or "compact"
sgfUrl: "sgf/example.sgf", // relative URL (within same domain) to SGF file to load
loadPath: [0, 0], // The location within the game tree to start at
mode: "play", // "play" or "view"
showComments: true,
showPlayerInfo: true,
showGameInfo: true,
showTools: true,
showOptions: true,
showNavTree: true,
markCurrent: true,
markVariations: true,
markNext: false,
enableShortcuts: true,
problemMode: false
});
var player = new eidogo.Player({
container: "player-container", // HTML element id indicating where to put the player
theme: "standard", // "standard" or "compact"
sgfUrl: "sgf/example.sgf", // relative URL (within same domain) to SGF file to load
loadPath: [0, 0], // The location within the game tree to start at
mode: "play", // "play" or "view"
showComments: true,
showPlayerInfo: true,
showGameInfo: true,
showTools: true,
showOptions: true,
showNavTree: true,
markCurrent: true,
markVariations: true,
markNext: false,
enableShortcuts: true,
problemMode: false
});
then press several time on right key
The text was updated successfully, but these errors were encountered:
When using both tree view and shortcut after reusing the same container and playing the mark "current node" stay on several nodes on the tree view.
example:
then press several time on right key
The text was updated successfully, but these errors were encountered: