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app.js
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var hitVal = 0;
var timer = 60;
var score = 0;
function makeBubble() {
var clutter = "";
for (var i = 1; i <= 168; i++) {
var rn = Math.floor(Math.random() * 10);
clutter += `<div class="bubble">${rn}</div>`
}
document.querySelector("#pbtm").innerHTML = clutter;
}
function getNewHit() {
hitVal = Math.floor(Math.random() * 10);
document.querySelector("#hitval").textContent = hitVal;
}
function runTimer() {
var timerint = setInterval(function () {
if (timer > 0) {
timer--;
document.querySelector("#timerval").textContent = timer;
} else {
clearInterval(timerint);
var gameOverSound = document.querySelector("#gameOverSound");
if (gameOverSound) {
gameOverSound.volume = 0.5;
gameOverSound.play();
}
var gameOverContainer = document.createElement("div");
gameOverContainer.id = "game-over-container";
gameOverContainer.innerHTML = `
<h1>Game Over</h1>
<button id="playagain">Play Again</button>
`;
document.querySelector("#pbtm").innerHTML = ''; // Clear existing content
document.querySelector("#pbtm").appendChild(gameOverContainer);
document.querySelector("#playagain").addEventListener("click", function () {
timer = 60;
score = 0;
makeBubble();
runTimer();
getNewHit();
})
}
}, 1000)
}
function increaseScore() {
score += 10;
document.querySelector("#scoreval").textContent = score;
}
document.querySelector("#pbtm").addEventListener("click", function (dets) {
var clickedNum = Number(dets.target.textContent);
if (clickedNum == hitVal) {
increaseScore();
makeBubble();
getNewHit();
}
})
makeBubble();
runTimer();
getNewHit();