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model_data_center_entities.go
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/*
* CLOUD API
*
* IONOS Enterprise-grade Infrastructure as a Service (IaaS) solutions can be managed through the Cloud API, in addition or as an alternative to the \"Data Center Designer\" (DCD) browser-based tool. Both methods employ consistent concepts and features, deliver similar power and flexibility, and can be used to perform a multitude of management tasks, including adding servers, volumes, configuring networks, and so on.
*
* API version: 6.0
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package ionoscloud
import (
"encoding/json"
)
// DataCenterEntities struct for DataCenterEntities
type DataCenterEntities struct {
Servers *Servers `json:"servers,omitempty"`
Volumes *Volumes `json:"volumes,omitempty"`
Loadbalancers *Loadbalancers `json:"loadbalancers,omitempty"`
Lans *Lans `json:"lans,omitempty"`
Networkloadbalancers *NetworkLoadBalancers `json:"networkloadbalancers,omitempty"`
Natgateways *NatGateways `json:"natgateways,omitempty"`
}
// NewDataCenterEntities instantiates a new DataCenterEntities object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewDataCenterEntities() *DataCenterEntities {
this := DataCenterEntities{}
return &this
}
// NewDataCenterEntitiesWithDefaults instantiates a new DataCenterEntities object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewDataCenterEntitiesWithDefaults() *DataCenterEntities {
this := DataCenterEntities{}
return &this
}
// GetServers returns the Servers field value
// If the value is explicit nil, the zero value for Servers will be returned
func (o *DataCenterEntities) GetServers() *Servers {
if o == nil {
return nil
}
return o.Servers
}
// GetServersOk returns a tuple with the Servers field value
// and a boolean to check if the value has been set.
// NOTE: If the value is an explicit nil, `nil, true` will be returned
func (o *DataCenterEntities) GetServersOk() (*Servers, bool) {
if o == nil {
return nil, false
}
return o.Servers, true
}
// SetServers sets field value
func (o *DataCenterEntities) SetServers(v Servers) {
o.Servers = &v
}
// HasServers returns a boolean if a field has been set.
func (o *DataCenterEntities) HasServers() bool {
if o != nil && o.Servers != nil {
return true
}
return false
}
// GetVolumes returns the Volumes field value
// If the value is explicit nil, the zero value for Volumes will be returned
func (o *DataCenterEntities) GetVolumes() *Volumes {
if o == nil {
return nil
}
return o.Volumes
}
// GetVolumesOk returns a tuple with the Volumes field value
// and a boolean to check if the value has been set.
// NOTE: If the value is an explicit nil, `nil, true` will be returned
func (o *DataCenterEntities) GetVolumesOk() (*Volumes, bool) {
if o == nil {
return nil, false
}
return o.Volumes, true
}
// SetVolumes sets field value
func (o *DataCenterEntities) SetVolumes(v Volumes) {
o.Volumes = &v
}
// HasVolumes returns a boolean if a field has been set.
func (o *DataCenterEntities) HasVolumes() bool {
if o != nil && o.Volumes != nil {
return true
}
return false
}
// GetLoadbalancers returns the Loadbalancers field value
// If the value is explicit nil, the zero value for Loadbalancers will be returned
func (o *DataCenterEntities) GetLoadbalancers() *Loadbalancers {
if o == nil {
return nil
}
return o.Loadbalancers
}
// GetLoadbalancersOk returns a tuple with the Loadbalancers field value
// and a boolean to check if the value has been set.
// NOTE: If the value is an explicit nil, `nil, true` will be returned
func (o *DataCenterEntities) GetLoadbalancersOk() (*Loadbalancers, bool) {
if o == nil {
return nil, false
}
return o.Loadbalancers, true
}
// SetLoadbalancers sets field value
func (o *DataCenterEntities) SetLoadbalancers(v Loadbalancers) {
o.Loadbalancers = &v
}
// HasLoadbalancers returns a boolean if a field has been set.
func (o *DataCenterEntities) HasLoadbalancers() bool {
if o != nil && o.Loadbalancers != nil {
return true
}
return false
}
// GetLans returns the Lans field value
// If the value is explicit nil, the zero value for Lans will be returned
func (o *DataCenterEntities) GetLans() *Lans {
if o == nil {
return nil
}
return o.Lans
}
// GetLansOk returns a tuple with the Lans field value
// and a boolean to check if the value has been set.
// NOTE: If the value is an explicit nil, `nil, true` will be returned
func (o *DataCenterEntities) GetLansOk() (*Lans, bool) {
if o == nil {
return nil, false
}
return o.Lans, true
}
// SetLans sets field value
func (o *DataCenterEntities) SetLans(v Lans) {
o.Lans = &v
}
// HasLans returns a boolean if a field has been set.
func (o *DataCenterEntities) HasLans() bool {
if o != nil && o.Lans != nil {
return true
}
return false
}
// GetNetworkloadbalancers returns the Networkloadbalancers field value
// If the value is explicit nil, the zero value for NetworkLoadBalancers will be returned
func (o *DataCenterEntities) GetNetworkloadbalancers() *NetworkLoadBalancers {
if o == nil {
return nil
}
return o.Networkloadbalancers
}
// GetNetworkloadbalancersOk returns a tuple with the Networkloadbalancers field value
// and a boolean to check if the value has been set.
// NOTE: If the value is an explicit nil, `nil, true` will be returned
func (o *DataCenterEntities) GetNetworkloadbalancersOk() (*NetworkLoadBalancers, bool) {
if o == nil {
return nil, false
}
return o.Networkloadbalancers, true
}
// SetNetworkloadbalancers sets field value
func (o *DataCenterEntities) SetNetworkloadbalancers(v NetworkLoadBalancers) {
o.Networkloadbalancers = &v
}
// HasNetworkloadbalancers returns a boolean if a field has been set.
func (o *DataCenterEntities) HasNetworkloadbalancers() bool {
if o != nil && o.Networkloadbalancers != nil {
return true
}
return false
}
// GetNatgateways returns the Natgateways field value
// If the value is explicit nil, the zero value for NatGateways will be returned
func (o *DataCenterEntities) GetNatgateways() *NatGateways {
if o == nil {
return nil
}
return o.Natgateways
}
// GetNatgatewaysOk returns a tuple with the Natgateways field value
// and a boolean to check if the value has been set.
// NOTE: If the value is an explicit nil, `nil, true` will be returned
func (o *DataCenterEntities) GetNatgatewaysOk() (*NatGateways, bool) {
if o == nil {
return nil, false
}
return o.Natgateways, true
}
// SetNatgateways sets field value
func (o *DataCenterEntities) SetNatgateways(v NatGateways) {
o.Natgateways = &v
}
// HasNatgateways returns a boolean if a field has been set.
func (o *DataCenterEntities) HasNatgateways() bool {
if o != nil && o.Natgateways != nil {
return true
}
return false
}
func (o DataCenterEntities) MarshalJSON() ([]byte, error) {
toSerialize := map[string]interface{}{}
if o.Servers != nil {
toSerialize["servers"] = o.Servers
}
if o.Volumes != nil {
toSerialize["volumes"] = o.Volumes
}
if o.Loadbalancers != nil {
toSerialize["loadbalancers"] = o.Loadbalancers
}
if o.Lans != nil {
toSerialize["lans"] = o.Lans
}
if o.Networkloadbalancers != nil {
toSerialize["networkloadbalancers"] = o.Networkloadbalancers
}
if o.Natgateways != nil {
toSerialize["natgateways"] = o.Natgateways
}
return json.Marshal(toSerialize)
}
type NullableDataCenterEntities struct {
value *DataCenterEntities
isSet bool
}
func (v NullableDataCenterEntities) Get() *DataCenterEntities {
return v.value
}
func (v *NullableDataCenterEntities) Set(val *DataCenterEntities) {
v.value = val
v.isSet = true
}
func (v NullableDataCenterEntities) IsSet() bool {
return v.isSet
}
func (v *NullableDataCenterEntities) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableDataCenterEntities(val *DataCenterEntities) *NullableDataCenterEntities {
return &NullableDataCenterEntities{value: val, isSet: true}
}
func (v NullableDataCenterEntities) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableDataCenterEntities) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}