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grimshot: exclude hyprland shaders tint from screenshot #128
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IIRC hyprland auto-disables shaders for screenshots. Are you using nvidia? |
Yes, I am. Is there a property to include in the config for this to work? Also, is it a specific tool like hyprshot, grimblast etc that Hyprland accounts for to disable shaders? |
I don't think so. I believe the protocol knows when e.g. grim is taking a screenshot, but I'm not certain. This is what I've read on the discord, mentioned by some users with similar issues. @vaxerski correct me if I'm wrong. |
we dont exclude screen shaders from screenshots |
Thank you for the response. Would this doable to add some property to exclude shaders from screenshots? |
not without a performance hit |
this is something i would like to see done as well, since i use screen shaders for lowering monitor brightness farther than the limit. it makes every screenshot i take very dark. This probably would fit more as a hyprland request than a grimshot issue though. |
Would it be possible to add a flag to exclude any hyprshade shaders from the screenshot taken(capture area | output, window, region etc)? Same thing for wlsunset. I usually have hyprshade running with a blue-light-filter, and when I screenshot, it includes that shader and duplicates the effect making the screenshot even more orange from the shader. I have to disable hyprshade first before screenshotting and it's rather jarring experience to screenshot.
hyprshade enabled...
hyprshade disabled...
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