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symbolTable.h
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/*
-=-=-=-=-=-=-=-=-=-=-=-=-=
BATCH 26
-=-=-=-=-=-=-=-=-=-=-=-=-=
AAYUSH AHUJA 2010A7PS023P
MAYANK GUPTA 2010A7PS022P
-=-=-=-=-=-=-=-=-=-=-=-=-=
symbolTable.h
-=-=-=-=-=-=-=-=-=-=-=-=-=
*/
#ifndef SYMBOL_H_INCLUDED
#define SYMBOL_H_INCLUDED
typedef struct
{
symbol type;
char name[30];
int recindex;
int offset;
int ion;
bool filled;
} variable;
struct paralist
{
variable item;
struct paralist *next;
};
typedef struct
{
char fname[35];
variable table[50]; //assumming function can contain max 100 variables
bool filled;
struct paralist *inputList;
struct paralist *outputList;
}funTable;
typedef struct
{
char rname[35];
variable table[100];
bool filled;
char str[100];
int size;
}recTable;
void createSymbolTable(variable GT[], funTable FT[], recTable RT[],parseTree A);
void initSymbolTable(variable GT[], funTable FT[], recTable RT[]);
#endif
//symbol_H_INCLUDED